Closed Bug 928928 Opened 11 years ago Closed 10 years ago

BaselineCompiler: Add missing property GetProp stub

Categories

(Core :: JavaScript Engine: JIT, defect)

defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla33

People

(Reporter: jandem, Assigned: djvj)

References

(Blocks 1 open bug)

Details

Attachments

(2 files, 3 obsolete files)

Not having this IC stub is the main reason why we're slower than V8 and JSC on the "[coll [1 2 3]] (satisfies? ISeq coll)" Clojurescript benchmark. The GETPROP is inside this *huge* global script and even if we can Ion-compile it off-thread, it will take a while so we need a Baseline stub for this to not spend most of our time in the VM.
Also noticed this on Octane-TypeScript (bug 935929). Real-world code does |if (obj.prop)| all the time; I want to fix this soonish.
Blocks: 935929
I have a quick test patch written for this. Not quite catching the optimized case yet but it should be largely there.
Attachment #8446128 - Flags: review?(nicolas.b.pierron)
Comment on attachment 8446128 [details] [diff] [review] add-baseline-no-such-prop-stub.patch Review of attachment 8446128 [details] [diff] [review]: ----------------------------------------------------------------- This sounds good, just some clean-up avoid weird offsetOf and and runtime checks. Can you also add a test case to check all the proto chain depth up to 10? ::: js/src/jit/BaselineIC.cpp @@ +3354,5 @@ > static bool > +CheckHasNoSuchProperty(JSContext *cx, HandleObject obj, HandlePropertyName name, > + MutableHandleObject lastProto, size_t *protoChainDepthOut) > +{ > + JS_ASSERT(protoChainDepthOut != nullptr); nit: no need to assert, as this will crash anyway. @@ +6773,5 @@ > + > + if (!GetProtoShapes(obj_, protoChainDepth_, &shapes)) > + return nullptr; > + > + JS_STATIC_ASSERT(ICGetProp_NativeDoesNotExist::MAX_PROTO_CHAIN_DEPTH == 8); nit: s/JS_/MOZ_/ @@ +6806,5 @@ > + Register scratch = regs.takeAny(); > + > + // Unbox and guard against old shape. > + Register objReg = masm.extractObject(R0, ExtractTemp0); > + masm.loadPtr(Address(BaselineStubReg, ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(0)), Can you add some debug-only generated code to check that the protoChainDepth_ is equal to the loadPtr(Address(BaselineStubReg, ICGetProp_NativeDoesNotExist::offsetOfProtoChainDepth(0))) @@ +6815,5 @@ > + // Check the proto chain. > + for (size_t i = 0; i < protoChainDepth_; i++) { > + masm.loadObjProto(i == 0 ? objReg : protoReg, protoReg); > + masm.branchTestPtr(Assembler::Zero, protoReg, protoReg, &failure); > + size_t shapeOffset = ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(i + 1); Move offsetOfShape to ICGetProp_NativeDoesNotExist, as it is independent and add an assertion to check that the offset of the shape is indeed independent of the protoChainDepth. MOZ_ASSERT(shapeOffset == ICGetProp_NativeDoesNotExistImpl<8>::offsetOfShape(i + 1));
Attachment #8446128 - Flags: review?(nicolas.b.pierron) → feedback+
(In reply to Nicolas B. Pierron [:nbp] from comment #4) > Comment on attachment 8446128 [details] [diff] [review] > add-baseline-no-such-prop-stub.patch > > Review of attachment 8446128 [details] [diff] [review]: > ----------------------------------------------------------------- > > This sounds good, just some clean-up avoid weird offsetOf and and runtime > checks. > > Can you also add a test case to check all the proto chain depth up to 10? > > ::: js/src/jit/BaselineIC.cpp > @@ +3354,5 @@ > > static bool > > +CheckHasNoSuchProperty(JSContext *cx, HandleObject obj, HandlePropertyName name, > > + MutableHandleObject lastProto, size_t *protoChainDepthOut) > > +{ > > + JS_ASSERT(protoChainDepthOut != nullptr); > > nit: no need to assert, as this will crash anyway. I'd like to leave it in because not all paths to return will trigger that crash. > > @@ +6773,5 @@ > > + > > + if (!GetProtoShapes(obj_, protoChainDepth_, &shapes)) > > + return nullptr; > > + > > + JS_STATIC_ASSERT(ICGetProp_NativeDoesNotExist::MAX_PROTO_CHAIN_DEPTH == 8); > > nit: s/JS_/MOZ_/ There are no current uses of MOZ_STATIC_ASSERT in the js subtree. Does it even exist? I do see that we're converting regular JS_ASSERTs to MOZ_ASSERTS, though. However, given that there are many JS_ASSERTs still remaining in the subtree, we should have a single patch that changes them all over. > > @@ +6806,5 @@ > > + Register scratch = regs.takeAny(); > > + > > + // Unbox and guard against old shape. > > + Register objReg = masm.extractObject(R0, ExtractTemp0); > > + masm.loadPtr(Address(BaselineStubReg, ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(0)), > > Can you add some debug-only generated code to check that the > protoChainDepth_ is equal to the > loadPtr(Address(BaselineStubReg, > ICGetProp_NativeDoesNotExist::offsetOfProtoChainDepth(0))) Good suggestion. Done. > @@ +6815,5 @@ > > + // Check the proto chain. > > + for (size_t i = 0; i < protoChainDepth_; i++) { > > + masm.loadObjProto(i == 0 ? objReg : protoReg, protoReg); > > + masm.branchTestPtr(Assembler::Zero, protoReg, protoReg, &failure); > > + size_t shapeOffset = ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(i + 1); > > Move offsetOfShape to ICGetProp_NativeDoesNotExist, as it is independent and > add an assertion to check that the offset of the shape is indeed independent > of the protoChainDepth. This is problematic. The base ICGetProp_NativeDoesNotExist doesn't store the shapes array. It can cast itself to the appropriate parameterized Impl type, but then the method code would have to be moved into the .cpp file (since the Impl type has to be declared after the base type, and thus header-implemented functions in the base class can't talk about the fields of the subclass.
(In reply to Kannan Vijayan [:djvj] from comment #5) > (In reply to Nicolas B. Pierron [:nbp] from comment #4) > > Comment on attachment 8446128 [details] [diff] [review] > > add-baseline-no-such-prop-stub.patch > > > > Review of attachment 8446128 [details] [diff] [review]: > > ----------------------------------------------------------------- > > > > This sounds good, just some clean-up avoid weird offsetOf and and runtime > > checks. > > > > Can you also add a test case to check all the proto chain depth up to 10? > > > > ::: js/src/jit/BaselineIC.cpp > > @@ +3354,5 @@ > > > static bool > > > +CheckHasNoSuchProperty(JSContext *cx, HandleObject obj, HandlePropertyName name, > > > + MutableHandleObject lastProto, size_t *protoChainDepthOut) > > > +{ > > > + JS_ASSERT(protoChainDepthOut != nullptr); > > > > nit: no need to assert, as this will crash anyway. > > I'd like to leave it in because not all paths to return will trigger that > crash. > > > > > @@ +6773,5 @@ > > > + > > > + if (!GetProtoShapes(obj_, protoChainDepth_, &shapes)) > > > + return nullptr; > > > + > > > + JS_STATIC_ASSERT(ICGetProp_NativeDoesNotExist::MAX_PROTO_CHAIN_DEPTH == 8); > > > > nit: s/JS_/MOZ_/ > > There are no current uses of MOZ_STATIC_ASSERT in the js subtree. Does it > even exist? I do see that we're converting regular JS_ASSERTs to > MOZ_ASSERTS, though. However, given that there are many JS_ASSERTs still > remaining in the subtree, we should have a single patch that changes them > all over. > > > > > @@ +6806,5 @@ > > > + Register scratch = regs.takeAny(); > > > + > > > + // Unbox and guard against old shape. > > > + Register objReg = masm.extractObject(R0, ExtractTemp0); > > > + masm.loadPtr(Address(BaselineStubReg, ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(0)), > > > > Can you add some debug-only generated code to check that the > > protoChainDepth_ is equal to the > > loadPtr(Address(BaselineStubReg, > > ICGetProp_NativeDoesNotExist::offsetOfProtoChainDepth(0))) > > Good suggestion. Done. > > > @@ +6815,5 @@ > > > + // Check the proto chain. > > > + for (size_t i = 0; i < protoChainDepth_; i++) { > > > + masm.loadObjProto(i == 0 ? objReg : protoReg, protoReg); > > > + masm.branchTestPtr(Assembler::Zero, protoReg, protoReg, &failure); > > > + size_t shapeOffset = ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(i + 1); > > > > Move offsetOfShape to ICGetProp_NativeDoesNotExist, as it is independent and > > add an assertion to check that the offset of the shape is indeed independent > > of the protoChainDepth. > > This is problematic. The base ICGetProp_NativeDoesNotExist doesn't store > the shapes array. It can cast itself to the appropriate parameterized Impl > type, but then the method code would have to be moved into the .cpp file > (since the Impl type has to be declared after the base type, and thus > header-implemented functions in the base class can't talk about the fields > of the subclass. Sorry, I meant to wrap this function with ICGetProp_NativeDoesNotExist::offsetOfShape, such as we do not ask about the weird iteration on an array which has 0 elements, and assert and comment that they have identical offset idenpendently of the number of shapes.
(In reply to Nicolas B. Pierron [:nbp] from comment #6) > Sorry, I meant to wrap this function with > ICGetProp_NativeDoesNotExist::offsetOfShape, such as we do not ask about the > weird iteration on an array which has 0 elements, and assert and comment > that they have identical offset idenpendently of the number of shapes. Responded on IRC to this, but I thought I'd post a comment too. I don't understand the gain from doing this. To properly wrap the DoesNotExistImpl<N>::offsetOfShape methods with a method in the base class, the base class implementation would look something like this: static size_t ICGetProp_NativeDoesNotExist::offsetOfShape(size_t idx, size_t protoChainDepth) { switch(protoChainDepth) { case 0: return ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(idx); case 1: ... ... case 8: ... } } We'll have to manually pass in the proto chain depth, then switch on it (so it can be re-introduced as a constant for use as a template parameter), and then call the actual method. The benefit gained by an extra ASSERT on this (it's already ASSERTED all over the place) seems negligible compared to the convlutedness and confusion of the implementation.
Revised patch with MOZ_ASSERT instead of JS_ASSERT, and extra debug-mode-only JIT instrumentation. Tests coming separately.
Attachment #8446128 - Attachment is obsolete: true
Attachment #8446709 - Flags: review?(nicolas.b.pierron)
The tests. The test file itself is generated by a test generator that's included in this patch. The generator generates the following tests: For every proto chain length N where N in [0..9], For every depth D where D in [0..N-1], Create an object with a proto chain of length N Perform get operation on nonexistant property. Set the property on the Dth prototype (starting from the derived object) Re-perform get operation on now existant property.
Attachment #8446712 - Flags: review?(nicolas.b.pierron)
(In reply to Kannan Vijayan [:djvj] from comment #7) > (In reply to Nicolas B. Pierron [:nbp] from comment #6) > > Sorry, I meant to wrap this function with > > ICGetProp_NativeDoesNotExist::offsetOfShape, such as we do not ask about the > > weird iteration on an array which has 0 elements, and assert and comment > > that they have identical offset idenpendently of the number of shapes. > > I don't understand the gain from doing this. To properly wrap the > DoesNotExistImpl<N>::offsetOfShape methods with a method in the base class, > the base class implementation would look something like this: My suggestion was not to dispatch but to avoid the confusion of using the address of non-existing elements without a commant & assertion, such as: static size_t ICGetProp_NativeDoesNotExist::offsetOfShape(size_t idx, size_t protoChainDepth) { // The offset of shape are the same for all stubs, except that they are not valid for all of them. MOZ_ASSERT(ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(idx) == ICGetProp_NativeDoesNotExistImpl<8>::offsetOfShape(idx)); return ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(idx); }
Comment on attachment 8446709 [details] [diff] [review] add-baseline-no-such-prop-stub.patch Review of attachment 8446709 [details] [diff] [review]: ----------------------------------------------------------------- ::: js/src/jit/BaselineIC.cpp @@ +6819,5 @@ > + { > + Label ok; > + masm.load16ZeroExtend(Address(BaselineStubReg, ICStub::offsetOfExtra()), scratch); > + masm.branch32(Assembler::Equal, scratch, Imm32(protoChainDepth_), &ok); > + masm.breakpoint(); nit: use masm.assumeUnreachable("..."); @@ +6838,5 @@ > + // Check the proto chain. > + for (size_t i = 0; i < protoChainDepth_; i++) { > + masm.loadObjProto(i == 0 ? objReg : protoReg, protoReg); > + masm.branchTestPtr(Assembler::Zero, protoReg, protoReg, &failure); > + size_t shapeOffset = ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(i + 1); see comment 10.
Attachment #8446709 - Flags: review?(nicolas.b.pierron) → review+
Comment on attachment 8446712 [details] [diff] [review] add-baseline-no-such-prop-stub-tests.patch Review of attachment 8446712 [details] [diff] [review]: ----------------------------------------------------------------- Nice :) ::: js/src/jit-test/etc/generate-nosuchproperty-tests.js @@ +17,5 @@ > + print(" return sum;"); > + print("}"); > + print("function " + testFuncName + "() {"); > + print(" var n = " + n + ", d = " + d + ";"); > + print(" var obj = createTower(n);"); tip: function testChain_nnnn_dddd() { var n = nnnn, d = dddd; var obj = createTower(n); assertEq(runChain_nnnn_dddd(obj), NaN); updateChain(obj, d, 'foo', 9); assertEq(runChain_nnnn_dddd(obj), 900); } print(uneval(testChain_nnnn_dddd).replace("nnnn", n).replace("dddd", d));
Attachment #8446712 - Flags: review?(nicolas.b.pierron) → review+
Attaching final patch since there were nontrivial changes. Forwarding nbp r+ from previous patch.
Attachment #8446709 - Attachment is obsolete: true
Attachment #8447231 - Flags: review+
Attaching final patch. Forwarding nbp r+ from previous patch.
Attachment #8446712 - Attachment is obsolete: true
Attachment #8447232 - Flags: review+
(In reply to Nicolas B. Pierron [:nbp] from comment #10) > (In reply to Kannan Vijayan [:djvj] from comment #7) > > (In reply to Nicolas B. Pierron [:nbp] from comment #6) > > > Sorry, I meant to wrap this function with > > > ICGetProp_NativeDoesNotExist::offsetOfShape, such as we do not ask about the > > > weird iteration on an array which has 0 elements, and assert and comment > > > that they have identical offset idenpendently of the number of shapes. > > > > I don't understand the gain from doing this. To properly wrap the > > DoesNotExistImpl<N>::offsetOfShape methods with a method in the base class, > > the base class implementation would look something like this: > > My suggestion was not to dispatch but to avoid the confusion of using the > address of non-existing elements without a commant & assertion, such as: > > static size_t ICGetProp_NativeDoesNotExist::offsetOfShape(size_t idx, > size_t protoChainDepth) { > // The offset of shape are the same for all stubs, except that they are > not valid for all of them. > MOZ_ASSERT(ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(idx) == > ICGetProp_NativeDoesNotExistImpl<8>::offsetOfShape(idx)); > return ICGetProp_NativeDoesNotExistImpl<0>::offsetOfShape(idx); > } Cool, that makes sense. Done.
(In reply to Nicolas B. Pierron [:nbp] from comment #12) > tip: > > function testChain_nnnn_dddd() { > var n = nnnn, d = dddd; > var obj = createTower(n); > assertEq(runChain_nnnn_dddd(obj), NaN); > updateChain(obj, d, 'foo', 9); > assertEq(runChain_nnnn_dddd(obj), 900); > } > > print(uneval(testChain_nnnn_dddd).replace("nnnn", n).replace("dddd", d)); nice suggestion! Done. Latest try: https://tbpl.mozilla.org/?tree=Try&rev=8493f157470a
Ok that try run was on top of a busted build. New try run is looking OK to start: https://tbpl.mozilla.org/?tree=Try&rev=df4f696948e5
Assignee: nobody → kvijayan
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla33
Depends on: 1092204
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