Closed
Bug 931745
Opened 11 years ago
Closed 11 years ago
Broken text rendering
Categories
(Core :: Graphics: Text, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 812695
People
(Reporter: djc, Unassigned)
Details
Attachments
(1 file)
4.14 KB,
image/png
|
Details |
See the attachment for an example. This happens regularly, without a real pattern. Upon selection or refreshing (probably reflow or repaint or whatever), it usually fixes itself.
I have:
gfx.direct3d.last_used_feature_level_idx 0
gfx.font_rendering.cleartype_params.force_gdi_classic_max_size 9
And
Adapter Description ATI Radeon HD 4800 Series
Adapter Drivers aticfx64 aticfx64 aticfx64 aticfx32 aticfx32 aticfx32 atiumd64 atidxx64 atidxx64 atiumdag atidxx32 atidxx32 atiumdva atiumd6a atitmm64
Adapter RAM 512
ClearType Parameters Gamma: 2200 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 100
Device ID 0x9440
Direct2D Enabled true
DirectWrite Enabled true (6.2.9200.16571)
Driver Date 7-3-2012
Driver Version 8.970.100.3000
GPU #2 Active false
GPU Accelerated Windows 1/1 Direct3D 10
Vendor ID 0x1002
WebGL Renderer Google Inc. -- ANGLE (ATI Radeon HD 4800 Series Direct3D9Ex vs_3_0 ps_3_0)
windowLayerManagerRemote false
AzureCanvasBackend direct2d
AzureContentBackend direct2d
AzureFallbackCanvasBackend cairo
AzureSkiaAccelerated 0
It looks like bug 812695.
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → DUPLICATE
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Description
•