Closed Bug 931745 Opened 11 years ago Closed 11 years ago

Broken text rendering

Categories

(Core :: Graphics: Text, defect)

26 Branch
x86_64
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED DUPLICATE of bug 812695

People

(Reporter: djc, Unassigned)

Details

Attachments

(1 file)

Attached image text-fail.png
See the attachment for an example. This happens regularly, without a real pattern. Upon selection or refreshing (probably reflow or repaint or whatever), it usually fixes itself.

I have:

gfx.direct3d.last_used_feature_level_idx	0
gfx.font_rendering.cleartype_params.force_gdi_classic_max_size	9

And

Adapter Description	ATI Radeon HD 4800 Series
Adapter Drivers	aticfx64 aticfx64 aticfx64 aticfx32 aticfx32 aticfx32 atiumd64 atidxx64 atidxx64 atiumdag atidxx32 atidxx32 atiumdva atiumd6a atitmm64
Adapter RAM	512
ClearType Parameters	Gamma: 2200 Pixel Structure: RGB ClearType Level: 100 Enhanced Contrast: 100
Device ID	0x9440
Direct2D Enabled	true
DirectWrite Enabled	true (6.2.9200.16571)
Driver Date	7-3-2012
Driver Version	8.970.100.3000
GPU #2 Active	false
GPU Accelerated Windows	1/1 Direct3D 10
Vendor ID	0x1002
WebGL Renderer	Google Inc. -- ANGLE (ATI Radeon HD 4800 Series Direct3D9Ex vs_3_0 ps_3_0)
windowLayerManagerRemote	false
AzureCanvasBackend	direct2d
AzureContentBackend	direct2d
AzureFallbackCanvasBackend	cairo
AzureSkiaAccelerated	0
It looks like bug 812695.
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → DUPLICATE
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