Closed Bug 960219 Opened 12 years ago Closed 11 years ago

OMTC enabled results in low fps in Fish-GL demo.

Categories

(Core :: Graphics: Layers, defect)

29 Branch
x86_64
Windows 8.1
defect
Not set
normal

Tracking

()

RESOLVED DUPLICATE of bug 1000640

People

(Reporter: streetwolf52, Unassigned)

References

()

Details

User Agent: Mozilla/5.0 (Windows NT 6.3; WOW64; rv:29.0) Gecko/20100101 Firefox/29.0 (Beta/Release) Build ID: 20140115111138 Steps to reproduce: 1. Set 'layers.offmainthreadcomposition.enabled' = true 2. Run benchmark at http://www.unrealengine.com/html5/ Actual results: FPS is 17. With OMTC set to false FPS is 60. Expected results: FPS should at least be 60 with OMTC set to true.
Graphics -------- Adapter Description: AMD Radeon HD 7900 Series Adapter Drivers: aticfx64 aticfx64 aticfx64 aticfx32 aticfx32 aticfx32 atiumd64 atidxx64 atidxx64 atiumdag atidxx32 atidxx32 atiumdva atiumd6a atitmm64 Adapter RAM: 3072 Device ID: 0x6798 Direct2D Enabled: true DirectWrite Enabled: true (6.3.9600.16384) Driver Date: 12-6-2013 Driver Version: 13.251.0.0 GPU #2 Active: false GPU Accelerated Windows: 1/1 Direct3D 11 (OMTC) Vendor ID: 0x1002 WebGL Renderer: Google Inc. -- ANGLE (AMD Radeon HD 7900 Series Direct3D9Ex vs_3_0 ps_3_0) windowLayerManagerRemote: true AzureCanvasBackend: direct2d AzureContentBackend: direct2d AzureFallbackCanvasBackend: cairo AzureSkiaAccelerated: 0
Component: Untriaged → Graphics
Product: Firefox → Core
I'm also seeing this behavior. Adapter Description AMD Radeon HD 7900 Series Adapter Drivers aticfx64 aticfx64 aticfx64 aticfx32 aticfx32 aticfx32 atiumd64 atidxx64 atidxx64 atiumdag atidxx32 atidxx32 atiumdva atiumd6a atitmm64 Adapter RAM 3072 Device ID 0x679a Direct2D Enabled true DirectWrite Enabled true (6.2.9200.16581) Driver Date 12-6-2013 Driver Version 13.251.0.0 GPU #2 Active false GPU Accelerated Windows 1/1 Direct3D 11 (OMTC) Vendor ID 0x1002 WebGL Renderer Google Inc. -- ANGLE (AMD Radeon HD 7900 Series Direct3D9Ex vs_3_0 ps_3_0) windowLayerManagerRemote true AzureCanvasBackend direct2d AzureContentBackend direct2d AzureFallbackCanvasBackend cairo AzureSkiaAccelerated 0
Blocks: 899785
Component: Graphics → Graphics: Layers
Status: UNCONFIRMED → NEW
Ever confirmed: true
Confirmed with trunk build on Win7. Adapter Description AMD Radeon HD 7700 Series Adapter Drivers aticfx64 aticfx64 aticfx64 aticfx32 aticfx32 aticfx32 atiumd64 atidxx64 atidxx64 atiumdag atidxx32 atidxx32 atiumdva atiumd6a atitmm64 Adapter RAM 1024 ClearType Parameters Gamma: 2200 Pixel Structure: R ClearType Level: 100 Enhanced Contrast: 200 Device ID 0x683d Direct2D Enabled true DirectWrite Enabled true (6.2.9200.16571) Driver Date 12-6-2013 Driver Version 13.251.0.0 GPU #2 Active false GPU Accelerated Windows 1/1 Direct3D 11 (OMTC) Vendor ID 0x1002 WebGL Renderer Google Inc. -- ANGLE (AMD Radeon HD 7700 Series Direct3D9Ex vs_3_0 ps_3_0) windowLayerManagerRemote true AzureCanvasBackend direct2d AzureContentBackend direct2d AzureFallbackCanvasBackend cairo AzureSkiaAccelerated 0
URL is 404 now due to renewal of the site.
Same sort of problem with this demo: http://www.fishgl.com/ FPS cut in half when OMTC is turned on.
Summary: OMTC enabled results in poor Citadel demo/benchmark performance → OMTC enabled results in low fps in Fish-GL demo.
Depends on: 1000640
I think this can be closed since https://bugzilla.mozilla.org/show_bug.cgi?id=1000640 fixed the regression. Maybe, now another bug can filed for e10s (frame rate is about halved when e10s is enabled)?
It's still not fixed and e10s isn't enabled by default yet even on Nightly.
This should have been fixed by bug 1000640.
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → DUPLICATE
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