Closed
Bug 978422
Opened 11 years ago
Closed 11 years ago
ReattachTextureToAnyFramebufferToWorkAroundBugs no longer needed
Categories
(Core :: Graphics: CanvasWebGL, defect)
Core
Graphics: CanvasWebGL
Tracking
()
RESOLVED
FIXED
mozilla30
People
(Reporter: jgilbert, Assigned: jgilbert)
References
Details
Attachments
(1 file)
6.11 KB,
patch
|
bjacob
:
review+
|
Details | Diff | Splinter Review |
After we added WebGLFramebuffer::FinalizeAttachments() to handle simultaneous DEPTH/STENCIL/DEPTH_STENCIL attachments, we are now unconditionally rebinding textures to framebuffers before using them.
Comment 2•11 years ago
|
||
Comment on attachment 8384084 [details] [diff] [review] patch Review of attachment 8384084 [details] [diff] [review]: ----------------------------------------------------------------- A "magic perfect" patch ---- pure removal of code \o/
Attachment #8384084 -
Flags: review?(bjacob) → review+
Assignee | ||
Comment 3•11 years ago
|
||
https://hg.mozilla.org/integration/mozilla-inbound/rev/f60e8735ff29
Comment 4•11 years ago
|
||
https://hg.mozilla.org/mozilla-central/rev/f60e8735ff29
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla30
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Description
•