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It'd be nice if we were able to debug hit regions using this tool, as easily as either: * drawing individual regions separately, colored differently for each id, or * showing the hit region id of a pixel when hovering the preview panel using the mouse.
Ooooh you beat me to this. I was just going to file this as someone requested it during yesterdays WebGL meetup :)
The code behind DevTools:Canvas Debugger has gone away. Closing this bug as INVALID
Status: NEW → RESOLVED
Closed: 4 months ago
Resolution: --- → INVALID
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