Closed
Bug 980048
Opened 11 years ago
Closed 11 years ago
Pandaboard hangs in test_drawDiscardedImage.html
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
mozilla30
People
(Reporter: snorp, Assigned: snorp)
Details
Attachments
(1 file)
|
1.22 KB,
patch
|
jgilbert
:
review+
|
Details | Diff | Splinter Review |
With bug 939276 applied, we hang in test_drawDiscardedImage.html on the pandaboard. Tracing indicates that it is stuck in eglWaitSync(). The fence object is valid, AFAICT, so looks like a driver bug. It works on every phone I have here locally (none of which are a PowerVR GPU). We should probably disable those fences on PowerVR for now until some workaround can be found.
| Assignee | ||
Comment 1•11 years ago
|
||
This causes us to fallback to glFinish() "fencing" on Pandaboard. Slower, but doesn't hang, at least.
Assignee: nobody → snorp
Attachment #8386353 -
Flags: review?(jgilbert)
Comment 2•11 years ago
|
||
Comment on attachment 8386353 [details] [diff] [review]
Don't use EGL fences on Pandaboard
Review of attachment 8386353 [details] [diff] [review]:
-----------------------------------------------------------------
::: gfx/gl/GLContext.cpp
@@ +628,5 @@
> MarkUnsupported(GLFeature::standard_derivatives);
> }
>
> + if (Vendor() == GLVendor::Imagination &&
> + Renderer() == GLRenderer::SGX540) {
Prefer to drop braces to next line for multi-line conditionals. (see the block below)
Attachment #8386353 -
Flags: review?(jgilbert) → review+
| Assignee | ||
Comment 3•11 years ago
|
||
Comment 4•11 years ago
|
||
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla30
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Description
•