Closed Bug 982698 Opened 11 years ago Closed 11 years ago

FilterNodeD2D1 needs to support DataSourceSurface input surfaces

Categories

(Core :: Graphics, defect)

x86
macOS
defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla31

People

(Reporter: mstange, Assigned: mstange)

References

Details

Attachments

(1 file, 3 obsolete files)

No description provided.
Attached patch v1 (obsolete) — Splinter Review
This is what I had in mind. I haven't tested it yet.
Attached patch v2 (obsolete) — Splinter Review
Fixed to build.
Attachment #8390403 - Attachment is obsolete: true
Attachment #8390453 - Flags: review?(bas)
Comment on attachment 8390453 [details] [diff] [review] v2 Review of attachment 8390453 [details] [diff] [review]: ----------------------------------------------------------------- ::: gfx/2d/DrawTargetD2D.cpp @@ +5,5 @@ > > #include <initguid.h> > #include "DrawTargetD2D.h" > #include "SourceSurfaceD2D.h" > +#include "SourceSurfaceD2D1.h" You'll need to include/compile this conditionally I think? Unless we've finally moved everyone to the Windows 8 SDK?
Attachment #8390453 - Flags: review?(bas)
Attachment #8390453 - Flags: review-
Attachment #8390453 - Flags: feedback+
Attachment #8390453 - Attachment is obsolete: true
Attachment #8400855 - Flags: review?(bas)
Attachment #8400855 - Attachment is obsolete: true
Attachment #8400855 - Flags: review?(bas)
Attachment #8401020 - Flags: review?(bas)
Attachment #8401020 - Flags: review?(bas) → review+
Status: ASSIGNED → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla31
You need to log in before you can comment on or make changes to this bug.

Attachment

General

Created:
Updated:
Size: