Closed
Bug 999317
Opened 11 years ago
Closed 11 years ago
[OMTC] Black areas during animating the accordion on mozilla.org
Categories
(Core :: Graphics: Layers, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: elbart, Unassigned)
References
Details
Attachments
(1 file)
240.95 KB,
image/png
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Details |
When moving the cursor over the accordion on mozilla.org, black bars are appearing around the text-fields during the animation-sequences.
See attachment for an example.
Nightly:
Last good: 2014-01-13
First bad: 2014-01-25
All Nightly builds in-between are crashing when trying the STR.
Then I took a shot in the dark regarding bisecting m-i and luckily came to this range:
Last good revision: b8d91785f387
First bad revision: 1b3735a6c466
Pushlog:
http://hg.mozilla.org/integration/mozilla-inbound/pushloghtml?fromchange=b8d91785f387&tochange=1b3735a6c466
Bug 951554 - Only sync what we will not paint anyway when painting with double buffers
Good:
http://inbound-archive.pub.build.mozilla.org/pub/mozilla.org/firefox/tinderbox-builds/mozilla-inbound-win32/1389556724/firefox-29.0a1.en-US.win32.zip
Bad:
http://inbound-archive.pub.build.mozilla.org/pub/mozilla.org/firefox/tinderbox-builds/mozilla-inbound-win32/1389557383/firefox-29.0a1.en-US.win32.zip
=====
nVidia:
Graphics
--------
Adapter Description: NVIDIA GeForce GT 640
Adapter Drivers: nvd3dumx,nvwgf2umx,nvwgf2umx nvd3dum,nvwgf2um,nvwgf2um
Adapter RAM: 2048
ClearType Parameters: Gamma: 2200 Pixel Structure: R ClearType Level: 100 Enhanced Contrast: 300
Device ID: 0x0fc1
Direct2D Enabled: true
DirectWrite Enabled: true (6.2.9200.16571)
Driver Date: 6-21-2013
Driver Version: 9.18.13.2049
GPU #2 Active: false
GPU Accelerated Windows: 1/1 Direct3D 11 (OMTC)
Vendor ID: 0x10de
WebGL Renderer: Google Inc. -- ANGLE (NVIDIA GeForce GT 640 Direct3D9Ex vs_3_0 ps_3_0)
windowLayerManagerRemote: true
AzureCanvasBackend: direct2d
AzureContentBackend: direct2d
AzureFallbackCanvasBackend: cairo
AzureSkiaAccelerated: 0
Important Modified Preferences
------------------------------
gfx.direct3d.last_used_feature_level_idx: 0
layers.offmainthreadcomposition.enabled: true
==========
IntelHD:
Important Modified Preferences
------------------------------
gfx.direct3d.last_used_feature_level_idx: 1
layers.offmainthreadcomposition.enabled: true
Graphics
--------
Adapter Description: Intel(R) HD Graphics
Adapter Drivers: igdumd64 igd10umd64 igdumdx32 igd10umd32
Adapter RAM: Unknown
ClearType Parameters: Gamma: 2200 Pixel Structure: R ClearType Level: 100 Enhanced Contrast: 50
Device ID: 0x0046
Direct2D Enabled: true
DirectWrite Enabled: true (6.2.9200.16571)
Driver Date: 1-30-2013
Driver Version: 8.15.10.2993
GPU Accelerated Windows: 1/1 Direct3D 11 (OMTC)
Vendor ID: 0x8086
WebGL Renderer: Google Inc. -- ANGLE (Intel(R) HD Graphics Direct3D9Ex vs_3_0 ps_3_0)
windowLayerManagerRemote: true
AzureCanvasBackend: direct2d
AzureContentBackend: direct2d
AzureFallbackCanvasBackend: cairo
AzureSkiaAccelerated: 0
Comment 1•11 years ago
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Thanks for bisecting this!
Updated•11 years ago
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Status: UNCONFIRMED → NEW
Ever confirmed: true
Comment 2•11 years ago
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Bas, let's track this as we aim to enable OMTC by default.
Flags: needinfo?(bas)
Comment 3•11 years ago
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Just to track it in one place; we've seen the "squares problem" on particular hardware before, even with main thread compositing (e.g., bug 864472, bug 837489), so this may be just a better trigger for it.
Comment 4•11 years ago
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I believe this was fixed by some of the other patches we had recently, could we confirm this?
Flags: needinfo?(bas)
Comment 5•11 years ago
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I assume this was fixed as I got no response on this.
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Probably fixed by bug 1013759.
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Description
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