Closed Bug 999317 Opened 11 years ago Closed 11 years ago

[OMTC] Black areas during animating the accordion on mozilla.org

Categories

(Core :: Graphics: Layers, defect)

x86_64
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED FIXED

People

(Reporter: elbart, Unassigned)

References

Details

Attachments

(1 file)

Attached image omtc mozilla.org.png
When moving the cursor over the accordion on mozilla.org, black bars are appearing around the text-fields during the animation-sequences. See attachment for an example. Nightly: Last good: 2014-01-13 First bad: 2014-01-25 All Nightly builds in-between are crashing when trying the STR. Then I took a shot in the dark regarding bisecting m-i and luckily came to this range: Last good revision: b8d91785f387 First bad revision: 1b3735a6c466 Pushlog: http://hg.mozilla.org/integration/mozilla-inbound/pushloghtml?fromchange=b8d91785f387&tochange=1b3735a6c466 Bug 951554 - Only sync what we will not paint anyway when painting with double buffers Good: http://inbound-archive.pub.build.mozilla.org/pub/mozilla.org/firefox/tinderbox-builds/mozilla-inbound-win32/1389556724/firefox-29.0a1.en-US.win32.zip Bad: http://inbound-archive.pub.build.mozilla.org/pub/mozilla.org/firefox/tinderbox-builds/mozilla-inbound-win32/1389557383/firefox-29.0a1.en-US.win32.zip ===== nVidia: Graphics -------- Adapter Description: NVIDIA GeForce GT 640 Adapter Drivers: nvd3dumx,nvwgf2umx,nvwgf2umx nvd3dum,nvwgf2um,nvwgf2um Adapter RAM: 2048 ClearType Parameters: Gamma: 2200 Pixel Structure: R ClearType Level: 100 Enhanced Contrast: 300 Device ID: 0x0fc1 Direct2D Enabled: true DirectWrite Enabled: true (6.2.9200.16571) Driver Date: 6-21-2013 Driver Version: 9.18.13.2049 GPU #2 Active: false GPU Accelerated Windows: 1/1 Direct3D 11 (OMTC) Vendor ID: 0x10de WebGL Renderer: Google Inc. -- ANGLE (NVIDIA GeForce GT 640 Direct3D9Ex vs_3_0 ps_3_0) windowLayerManagerRemote: true AzureCanvasBackend: direct2d AzureContentBackend: direct2d AzureFallbackCanvasBackend: cairo AzureSkiaAccelerated: 0 Important Modified Preferences ------------------------------ gfx.direct3d.last_used_feature_level_idx: 0 layers.offmainthreadcomposition.enabled: true ========== IntelHD: Important Modified Preferences ------------------------------ gfx.direct3d.last_used_feature_level_idx: 1 layers.offmainthreadcomposition.enabled: true Graphics -------- Adapter Description: Intel(R) HD Graphics Adapter Drivers: igdumd64 igd10umd64 igdumdx32 igd10umd32 Adapter RAM: Unknown ClearType Parameters: Gamma: 2200 Pixel Structure: R ClearType Level: 100 Enhanced Contrast: 50 Device ID: 0x0046 Direct2D Enabled: true DirectWrite Enabled: true (6.2.9200.16571) Driver Date: 1-30-2013 Driver Version: 8.15.10.2993 GPU Accelerated Windows: 1/1 Direct3D 11 (OMTC) Vendor ID: 0x8086 WebGL Renderer: Google Inc. -- ANGLE (Intel(R) HD Graphics Direct3D9Ex vs_3_0 ps_3_0) windowLayerManagerRemote: true AzureCanvasBackend: direct2d AzureContentBackend: direct2d AzureFallbackCanvasBackend: cairo AzureSkiaAccelerated: 0
Blocks: 951554
Thanks for bisecting this!
Status: UNCONFIRMED → NEW
Ever confirmed: true
Bas, let's track this as we aim to enable OMTC by default.
Flags: needinfo?(bas)
Just to track it in one place; we've seen the "squares problem" on particular hardware before, even with main thread compositing (e.g., bug 864472, bug 837489), so this may be just a better trigger for it.
Blocks: 899785
I believe this was fixed by some of the other patches we had recently, could we confirm this?
Flags: needinfo?(bas)
I assume this was fixed as I got no response on this.
Status: NEW → RESOLVED
Closed: 11 years ago
Resolution: --- → FIXED
Probably fixed by bug 1013759.
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