Closed
Bug 61579
Opened 24 years ago
Closed 22 years ago
context.decompileScript doesn't work.
Categories
(Rhino Graveyard :: Core, defect, P3)
Rhino Graveyard
Core
Tracking
(Not tracked)
VERIFIED
DUPLICATE
of bug 114583
1.5R4
People
(Reporter: mike+mozilla, Assigned: beard)
Details
ysageev@yahoo.com Subject: Rhino question Hi Norris, I am messing around with Rhino right now and am trying to get context.decompileScript() to return something more meaningful. Right now it just returns: function () { [native code] } The actual script that is read in is: function g() { 'Goodbye world'; } 'Hello World'; --Yair And from a later message: The code is very simple: ... File scriptFile = new File(fullName); FileReader reader = new FileReader(scriptFile); Context cx = Context.enter(); //cx.setOptomizationLevel(9); or -1 _compiledScript = cx.compileReader(null, reader, _name, 0, null); cx.exit(); ... Also, I tried running the code with the JIT disabled, and that didn't help.
Comment 1•24 years ago
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Reassigning Mike's Rhino bugs to Patrick, as per recent meeting -
Assignee: mike+mozilla → beard
Assignee | ||
Comment 2•24 years ago
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In the Rhino shell, on the tip, entering a function, and then evaluation the function's name does return the full source code of the function. So, it should work. What exactly is your code trying to do?
Comment 3•22 years ago
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This is the same as already fixed bug 114583: previously it was necessary to evaluate a script before decompile can be called.
Comment 4•22 years ago
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*** This bug has been marked as a duplicate of 114583 ***
Status: NEW → RESOLVED
Closed: 22 years ago
Resolution: --- → DUPLICATE
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Description
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