Closed
Bug 61579
Opened 25 years ago
Closed 23 years ago
context.decompileScript doesn't work.
Categories
(Rhino Graveyard :: Core, defect, P3)
Rhino Graveyard
Core
Tracking
(Not tracked)
VERIFIED
DUPLICATE
of bug 114583
1.5R4
People
(Reporter: mike+mozilla, Assigned: beard)
Details
ysageev@yahoo.com
Subject: Rhino question
Hi Norris,
I am messing around with Rhino right now and am trying
to get context.decompileScript() to return something
more meaningful. Right now it just returns:
function () {
[native code]
}
The actual script that is read in is:
function g() {
'Goodbye world';
}
'Hello World';
--Yair
And from a later message:
The code is very simple:
...
File scriptFile = new File(fullName);
FileReader reader = new FileReader(scriptFile);
Context cx = Context.enter();
//cx.setOptomizationLevel(9); or -1
_compiledScript = cx.compileReader(null, reader,
_name, 0, null);
cx.exit();
...
Also, I tried running the code with the JIT disabled,
and that didn't help.
Comment 1•24 years ago
|
||
Reassigning Mike's Rhino bugs to Patrick, as per recent meeting -
Assignee: mike+mozilla → beard
Assignee | ||
Comment 2•24 years ago
|
||
In the Rhino shell, on the tip, entering a function, and then evaluation the
function's name does return the full source code of the function. So, it should
work. What exactly is your code trying to do?
Comment 3•23 years ago
|
||
This is the same as already fixed bug 114583: previously it was necessary to
evaluate a script before decompile can be called.
Comment 4•23 years ago
|
||
*** This bug has been marked as a duplicate of 114583 ***
Status: NEW → RESOLVED
Closed: 23 years ago
Resolution: --- → DUPLICATE
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Description
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