Use latest Nightly on Windows (which should have d2d-canvas) Open the attached demo AR: 1. After a few seconds the demo stops running 2. The system-level memory rises quickly at a very steady state ER : Not so Regression range: Bug 1871467 - Remove unnecessary CanvasTranslator locking. r=aosmond CLOSED TREE Differential Revision: https://phabricator.services.mozilla.com/D197112 The obvious question is if this modified demo is a realistic use-case or not. For reference, original demo is at https://lab.hakim.se/sphere/
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Use latest Nightly on Windows (which should have d2d-canvas) Open the attached demo AR: 1. After a few seconds the demo stops running 2. The system-level memory rises quickly at a very steady state ER : Not so Regression range: Bug 1871467 - Remove unnecessary CanvasTranslator locking. r=aosmond CLOSED TREE Differential Revision: https://phabricator.services.mozilla.com/D197112 The modification i did was this : // The number of particles to generate Original -> i = 10000; Modified-> i = 100000; For reference, original demo is at https://lab.hakim.se/sphere/. The obvious question is if this modified demo is a realistic use-case or not.