When surface sharing doesn't work we block D3D11 entirely

RESOLVED FIXED in mozilla37

Status

()

Core
Graphics
RESOLVED FIXED
3 years ago
3 years ago

People

(Reporter: bas, Assigned: bas)

Tracking

unspecified
mozilla37
x86_64
Windows 8.1
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

Attachments

(1 attachment)

(Assignee)

Description

3 years ago
Created attachment 8531753 [details] [diff] [review]
Only block shared surface usage when that is broken

Since we're going to have slow WebGL in this case anyway. We should just allow D3D11 just without Direct2D or fast WebGL.
Attachment #8531753 - Flags: review?(jmuizelaar)
Attachment #8531753 - Flags: review?(jmuizelaar) → review+
https://hg.mozilla.org/mozilla-central/rev/695772d145a0
Status: ASSIGNED → RESOLVED
Last Resolved: 3 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla37

Updated

3 years ago
Depends on: 1167485
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