Open Bug 1144136 Opened 10 years ago Updated 2 years ago

Remove unneeded Flush() from D3D11 compositor

Categories

(Core :: Graphics: Layers, defect)

x86
macOS
defect

Tracking

()

REOPENED
mozilla39
Tracking Status
firefox39 --- fixed

People

(Reporter: jrmuizel, Assigned: jrmuizel, NeedInfo)

References

Details

(Whiteboard: [gfx-noted])

Attachments

(1 file)

I don't think we need this because the Present() call has an implicit flush
Attachment #8578673 - Flags: review?(bas)
Comment on attachment 8578673 [details] [diff] [review] Remove unneeded Flush() from D3D11 compositor Review of attachment 8578673 [details] [diff] [review]: ----------------------------------------------------------------- I think I agree.
Attachment #8578673 - Flags: review?(bas) → review+
Whiteboard: [gfx-noted]
Assignee: nobody → jmuizelaar
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla39
Depends on: 1151551
Status: RESOLVED → REOPENED
Resolution: FIXED → ---
Flags: needinfo?(jmuizelaar)
Severity: normal → S3
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