Remove unneeded Flush() from D3D11 compositor

REOPENED
Assigned to

Status

()

Core
Graphics: Layers
REOPENED
3 years ago
3 years ago

People

(Reporter: jrmuizel, Assigned: jrmuizel, NeedInfo)

Tracking

(Depends on: 1 bug)

unspecified
mozilla39
x86
Mac OS X
Points:
---

Firefox Tracking Flags

(firefox39 fixed)

Details

(Whiteboard: [gfx-noted])

Attachments

(1 attachment)

(Assignee)

Description

3 years ago
Created attachment 8578673 [details] [diff] [review]
Remove unneeded Flush() from D3D11 compositor

I don't think we need this because the Present() call has an implicit flush
Attachment #8578673 - Flags: review?(bas)
Comment on attachment 8578673 [details] [diff] [review]
Remove unneeded Flush() from D3D11 compositor

Review of attachment 8578673 [details] [diff] [review]:
-----------------------------------------------------------------

I think I agree.
Attachment #8578673 - Flags: review?(bas) → review+

Updated

3 years ago
Whiteboard: [gfx-noted]
https://hg.mozilla.org/mozilla-central/rev/66e0cb4d7b9c
Assignee: nobody → jmuizelaar
Status: NEW → RESOLVED
Last Resolved: 3 years ago
status-firefox39: --- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla39
Depends on: 1151551
(Assignee)

Updated

3 years ago
Status: RESOLVED → REOPENED
Resolution: FIXED → ---
(Assignee)

Updated

3 years ago
Flags: needinfo?(jmuizelaar)
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