Before we can do anything useful for 2.5D transforms on the GFX side, we need to have the data available. That means implementing all the related methods/classes and storing the data on DisplayObjects. Oh, and transferring it to the GFX side in display list updates.
3 years ago
Status: NEW → RESOLVED
Last Resolved: 3 years ago
status-firefox41: affected → ---
Resolution: --- → INCOMPLETE
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