Implement player side of 2.5D transforms

RESOLVED INCOMPLETE

Status

RESOLVED INCOMPLETE
4 years ago
3 years ago

People

(Reporter: till, Assigned: tschneider)

Tracking

Dependency tree / graph

Details

(Reporter)

Description

4 years ago
Before we can do anything useful for 2.5D transforms on the GFX side, we need to have the data available. That means implementing all the related methods/classes and storing the data on DisplayObjects. Oh, and transferring it to the GFX side in display list updates.
Blocks: 1187085
Blocks: 1037580
Product: Firefox → Firefox Graveyard
Status: NEW → RESOLVED
Last Resolved: 3 years ago
status-firefox41: affected → ---
Resolution: --- → INCOMPLETE
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