Closed
Bug 118792
Opened 23 years ago
Closed 23 years ago
Save Complete Web Page screws up document.write() calls (and other dynamic DOM modifications)
Categories
(Core Graveyard :: File Handling, defect)
Core Graveyard
File Handling
Tracking
(Not tracked)
VERIFIED
DUPLICATE
of bug 115328
People
(Reporter: bzbarsky, Assigned: adamlock)
References
()
Details
(Keywords: dataloss, regression)
See bug 118251, Comment #5 and bug 118251 comment #7. Basically, passing the
current DOM to WebBrowserPersist is bad because it completely screws up on any
page that does dynamic DOM modification. We need to pass in the original DOM
_before_ executing any top-level scripts or the like.
The problem with the current implementation is that content written with
document.write() will appear twice in the saved version -- once because the
script is saved, once because the content itself is saved.
Reporter | ||
Comment 1•23 years ago
|
||
adding dataloss, since this can make _major_ modifications to the page source
(consider a script that removes some <script> nodes from the DOM after they have
run, for example).
Keywords: dataloss,
regression
Comment 2•23 years ago
|
||
Is it out of the question, for complete page save, to reget the source from
cache (or whereever the pristine copy is), and have a seperate parser reparse it
for links to rewrite?
I have a feeling we'd never be able to eliminiate all of the cases were
DOM->disk does bad stuff.
Comment 3•23 years ago
|
||
->adamlock. This explains issues with saving sites like cnn.com
Assignee: ben → adamlock
URL: http://www.cnn.com/
I will dup this against bug 115328 seeing as I own both of them. While this bug
actually is actually an xpfe problem - to feed the persist object a pristine DOM
& not a used one - it shares the same issues as embedding faces and a solution
can probably be fashioned to address both instances (possibly).
*** This bug has been marked as a duplicate of 115328 ***
Status: NEW → RESOLVED
Closed: 23 years ago
Resolution: --- → DUPLICATE
Updated•8 years ago
|
Product: Core → Core Graveyard
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Description
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