Closed
Bug 1310660
Opened 8 years ago
Closed 6 years ago
[webvr] Implement Direct Mode Rendering for OpenGL
Categories
(Core :: WebVR, defect)
Core
WebVR
Tracking
()
RESOLVED
FIXED
People
(Reporter: kip, Assigned: kip)
References
(Blocks 1 open bug)
Details
(Whiteboard: [webvr])
Attachments
(1 file)
58 bytes,
text/x-review-board-request
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Details |
The VRDisplayHost::SubmitFrame function is a stubbed out for all platforms except Windows.
On non-windows platforms, an OpenGL version should be implemented to enable cross-platform WebVR Direct rendering support.
Comment hidden (mozreview-request) |
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Updated•8 years ago
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Whiteboard: [webvr]
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Assignee | ||
Updated•8 years ago
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Component: Graphics → WebVR
Assignee | ||
Comment 5•6 years ago
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This has already been implemented. OpenVR support on macOS is enabled by default and OpenVR support for Linux is in progress.
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → FIXED
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Description
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