[webvr] Implement Direct Mode Rendering for OpenGL

NEW
Assigned to

Status

()

Core
WebVR
10 months ago
2 months ago

People

(Reporter: kip, Assigned: kip)

Tracking

(Blocks: 3 bugs)

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(Not tracked)

Details

(Whiteboard: [webvr])

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(1 attachment)

(Assignee)

Description

10 months ago
The VRDisplayHost::SubmitFrame function is a stubbed out for all platforms except Windows.

On non-windows platforms, an OpenGL version should be implemented to enable cross-platform WebVR Direct rendering support.
(Assignee)

Updated

10 months ago
Blocks: 1299970
(Assignee)

Updated

10 months ago
Blocks: 1310663
(Assignee)

Updated

10 months ago
Blocks: 1310665
(Assignee)

Updated

10 months ago
Blocks: 1310672
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Whiteboard: [webvr]
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(Assignee)

Updated

6 months ago
Component: Graphics → WebVR
(Assignee)

Updated

2 months ago
No longer blocks: 1310665
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