Closed Bug 1339664 Opened 8 years ago Closed 3 years ago

Polygonal layer geometry is not always anti-aliased

Categories

(Core :: Graphics: Layers, defect, P3)

defect

Tracking

()

RESOLVED INVALID

People

(Reporter: mikokm, Unassigned)

References

Details

When drawing polygonal layers, the anti-aliasing is turned off to prevent artifacts between internal edges. This affects at least BasicCompositor backend.
Depends on: 1399268
Blocks: 1323797
No longer depends on: 1399268
Priority: -- → P3
See Also: → 1399268

I've got some testcases on bug 1737904 (which I've just duped here), that helps demonstrate/visualize this issue.
2D version: https://bugzilla.mozilla.org/attachment.cgi?id=9247877
3D version: https://bugzilla.mozilla.org/attachment.cgi?id=9247878

I think it's reasonable to expect those two testcases to render the same as each other (or nearly the same); but in current Firefox (going back to bug 1323797's commits), the 3D testcase is much more jaggy/stairsteppy on its edges, apparently due to this bug.

This bug is no longer relevant, BasicCompositor has been removed.

Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → INVALID

OK, fair enough - thanks for un-duping bug 1737904 then.

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