Closed
Bug 1339664
Opened 8 years ago
Closed 3 years ago
Polygonal layer geometry is not always anti-aliased
Categories
(Core :: Graphics: Layers, defect, P3)
Core
Graphics: Layers
Tracking
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RESOLVED
INVALID
People
(Reporter: mikokm, Unassigned)
References
Details
When drawing polygonal layers, the anti-aliasing is turned off to prevent artifacts between internal edges. This affects at least BasicCompositor backend.
Reporter | ||
Comment 1•8 years ago
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Reporter | ||
Updated•5 years ago
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Comment 4•3 years ago
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I've got some testcases on bug 1737904 (which I've just duped here), that helps demonstrate/visualize this issue.
2D version: https://bugzilla.mozilla.org/attachment.cgi?id=9247877
3D version: https://bugzilla.mozilla.org/attachment.cgi?id=9247878
I think it's reasonable to expect those two testcases to render the same as each other (or nearly the same); but in current Firefox (going back to bug 1323797's commits), the 3D testcase is much more jaggy/stairsteppy on its edges, apparently due to this bug.
Reporter | ||
Comment 5•3 years ago
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This bug is no longer relevant, BasicCompositor has been removed.
Status: NEW → RESOLVED
Closed: 3 years ago
Resolution: --- → INVALID
Comment 6•3 years ago
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OK, fair enough - thanks for un-duping bug 1737904 then.
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Description
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