Closed
Bug 1358064
Opened 7 years ago
Closed 7 years ago
Refactor fire event functions in GamepadManager
Categories
(Core :: DOM: Core & HTML, enhancement)
Core
DOM: Core & HTML
Tracking
()
RESOLVED
FIXED
mozilla55
Tracking | Status | |
---|---|---|
firefox55 | --- | fixed |
People
(Reporter: daoshengmu, Assigned: cleu)
References
Details
Attachments
(1 file, 1 obsolete file)
I notice there are some duplicate code when asking global window fire events and set attributes to the gamepads. We should do some refactor at NewButtonEvent/NewAxisMoveEvent/NewPoseEvent/NewHandChangeEvent.
Assignee | ||
Updated•7 years ago
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Assignee: nobody → cleu
Comment hidden (mozreview-request) |
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Comment hidden (mozreview-request) |
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Reporter | ||
Comment 6•7 years ago
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mozreview-review |
Comment on attachment 8860285 [details] Bug 1358064 - Simplify Gamepad Event processing; https://reviewboard.mozilla.org/r/132308/#review135218 r=me, after fixing some nits. ::: dom/gamepad/GamepadManager.cpp:529 (Diff revision 2) > - NewAxisMoveEvent(a.index(), a.service_type(), a.axis(), a.value()); > + // can mutate the mListeners array. > + nsTArray<RefPtr<nsGlobalWindow>> listeners(mListeners); > + MOZ_ASSERT(!listeners.IsEmpty()); > + > + for (uint32_t i = 0; i < listeners.Length(); i++) { > + please remove this new line ::: dom/gamepad/GamepadManager.cpp:557 (Diff revision 2) > - if (aEvent.type() == GamepadChangeEvent::TGamepadPoseInformation) { > + > + RefPtr<Gamepad> gamepad; > + > + switch (aEvent.type()) { > + case GamepadChangeEvent::TGamepadButtonInformation: > + { You can choose to remove {} scope or let {} align the letter 'c' of case. ::: dom/gamepad/GamepadManager.cpp:588 (Diff revision 2) > + RefPtr<Gamepad> gamepad; > + bool ret = false; > + > + switch (aEvent.type()) { > + case GamepadChangeEvent::TGamepadButtonInformation: > + { Same as {} align issue
Attachment #8860285 -
Flags: review?(dmu) → review+
Reporter | ||
Comment 7•7 years ago
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mozreview-review |
Comment on attachment 8859949 [details] Bug 1358064 - Part1: Combine MaybeWindowHasSeenGamepad and FireConnectionEvent; .mielczarek https://reviewboard.mozilla.org/r/131998/#review135226 LGTM
Attachment #8859949 -
Flags: review?(dmu) → review+
Comment hidden (mozreview-request) |
Assignee | ||
Comment 9•7 years ago
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The scopes in the switch-case code is need because each case has its own variation of GamepadChangeEvent, without them will result in a redefinition variable compile error.
Comment hidden (mozreview-request) |
Assignee | ||
Updated•7 years ago
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Attachment #8859949 -
Attachment is obsolete: true
Attachment #8859949 -
Flags: review?(ted)
Assignee | ||
Comment 11•7 years ago
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https://treeherder.mozilla.org/#/jobs?repo=try&revision=6e515efa6205 Try looks good.
Assignee | ||
Updated•7 years ago
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Keywords: checkin-needed
Comment 12•7 years ago
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Pushed by ryanvm@gmail.com: https://hg.mozilla.org/integration/autoland/rev/2981a5649a3a Simplify Gamepad Event processing; r=daoshengmu
Keywords: checkin-needed
Comment 13•7 years ago
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bugherder |
https://hg.mozilla.org/mozilla-central/rev/2981a5649a3a
Status: NEW → RESOLVED
Closed: 7 years ago
status-firefox55:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla55
Updated•5 years ago
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Component: DOM → DOM: Core & HTML
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Description
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