Closed
Bug 1505664
Opened 6 years ago
Closed 6 years ago
Increasing shared texture cache to 64 layers breaks rendering on mac intel OpenGL driver
Categories
(Core :: Graphics: WebRender, defect)
Core
Graphics: WebRender
Tracking
()
RESOLVED
FIXED
mozilla65
Tracking | Status | |
---|---|---|
firefox65 | --- | fixed |
People
(Reporter: bholley, Assigned: bholley)
References
(Blocks 1 open bug)
Details
Gankro reported this in the latest nightly: https://usercontent.irccloud-cdn.com/file/6RB5F0Mw/Screen%20Shot%202018-11-07%20at%209.40.34%20PM.png
This appears to be mac only, and only when using the integrated card (I need to unplug my external display to reproduce it).
I've confirmed it's caused by bug 1495977, specifically the increase in texture layers from 4 to 64. Rendering is fine up to 32 layers, then breaks at 33 layers.
As a stopgap, I'm going to reduce from 64 to 32 layers, and have the sheriffs respin Nightly. Will look more tomorrow.
Pushed by bholley@mozilla.com:
https://hg.mozilla.org/integration/mozilla-inbound/rev/0f116bf89e5c
Reduce shared texture cache to 32 layers. r=gw
Comment 2•6 years ago
|
||
bugherder |
Status: NEW → RESOLVED
Closed: 6 years ago
status-firefox65:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla65
Updated•5 years ago
|
Blocks: gfx-driver-bug
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Description
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