Because of the fix of bug 1419091, some shortcut keys (mainly for editor) are declared with array of C++ instead of XUL files. However, for making the review easier in the bug, platform specific shortcut keys are declared in separated ShortcutKeyDefinitions.cpp for each platform. Therefore, when I investigate shortcut keys, it's not unclear which shortcut key won't work in which platforms with synthesized key events, etc. So, I'd like to combine them into a C++ file and using #ifdefs to enable/disable some of them only on specific platforms.
6 months ago
Component: Event Handling → User events and focus handling
Product: Core → Core
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