Closed
Bug 1529870
Opened 7 years ago
Closed 7 years ago
webgl animating object was not updated
Categories
(Core :: Graphics: WebRender, defect, P2)
Tracking
()
RESOLVED
FIXED
mozilla68
| Tracking | Status | |
|---|---|---|
| firefox68 | --- | fixed |
People
(Reporter: sotaro, Assigned: sotaro)
References
(Blocks 1 open bug)
Details
Attachments
(1 file, 4 obsolete files)
When I run https://mdn.github.io/webgl-examples/tutorial/sample4/, animation object was not updated with webrender on geckoview_example.
| Assignee | ||
Updated•7 years ago
|
Assignee: nobody → sotaro.ikeda.g
| Assignee | ||
Updated•7 years ago
|
OS: Unspecified → Android
| Assignee | ||
Updated•7 years ago
|
Blocks: wr-android
| Assignee | ||
Updated•7 years ago
|
Summary: [wr-android] webgl animating object was not updated → webgl animating object was not updated
Updated•7 years ago
|
Blocks: wr-android-mvp
| Assignee | ||
Comment 1•7 years ago
|
||
In WebGL case, GeckoSurfaceTexture is allocated as single buffer mode. Then we need to balance GeckoSurfaceTexture::UpdateTexImage() call and GeckoSurfaceTexture::ReleaseTexImage() call.
| Assignee | ||
Comment 2•7 years ago
|
||
| Assignee | ||
Comment 3•7 years ago
|
||
Attachment #9048131 -
Attachment is obsolete: true
| Assignee | ||
Comment 4•7 years ago
|
||
Attachment #9048132 -
Attachment is obsolete: true
Updated•7 years ago
|
Priority: -- → P2
| Assignee | ||
Comment 5•7 years ago
|
||
Attachment #9049110 -
Attachment is obsolete: true
| Assignee | ||
Updated•7 years ago
|
Attachment #9052800 -
Attachment is obsolete: true
| Assignee | ||
Comment 6•7 years ago
|
||
Pushed by sikeda@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/d1f9761ddeb1
Add handling of single buffer mode android SurfaceTexture r=nical
Comment 8•7 years ago
|
||
| bugherder | ||
Status: NEW → RESOLVED
Closed: 7 years ago
status-firefox68:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla68
You need to log in
before you can comment on or make changes to this bug.
Description
•