Open
Bug 1574232
Opened 5 years ago
Updated 2 years ago
Enable WebGL for android emulators.
Categories
(Core :: Graphics: CanvasWebGL, enhancement, P3)
Tracking
()
NEW
Tracking | Status | |
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firefox70 | --- | affected |
People
(Reporter: rbarker, Unassigned)
References
(Blocks 2 open bugs)
Details
Attachments
(1 file)
5.12 KB,
text/plain
|
Details |
WebGL currently fails in GeckoView when run on android x86 emulators. It would help facilitate development and testing to be able to use WebGL on an emulator.
Updated•5 years ago
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Priority: -- → P3
Reporter | ||
Comment 1•5 years ago
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Logcat from FxR running in emulation with `webgl.force-enable=true`
Updated•5 years ago
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Blocks: internal-gv-ergonomics
Updated•5 years ago
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Updated•5 years ago
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No longer blocks: external-gv-ergonomics
Updated•5 years ago
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Rank: 4
If I try to do any WebGL stuff on the emulator, I immediately get a deadlock in SharedSurface_SurfaceTexture::Commit(). It seems that either the emulator has a bug there or we're not correctly waiting on that buffer to become available.
Comment 4•5 years ago
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Not sure if this is directly related, but this issue reminds me of the code kats added for webrender:
Comment 5•5 years ago
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Yep, it's linked in the webgl mochitest android-em bug: https://bugzilla.mozilla.org/show_bug.cgi?id=1543260
See Also: → 1543260
Updated•2 years ago
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Severity: normal → S3
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Description
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