Closed
Bug 1606046
Opened 5 years ago
Closed 5 years ago
Enable CreateContextFlags::PREFER_ROBUSTNESS flag for WebRender GLContextEGL on Windows.
Categories
(Core :: Graphics: WebRender, enhancement)
Core
Graphics: WebRender
Tracking
()
RESOLVED
FIXED
mozilla74
Tracking | Status | |
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firefox74 | --- | fixed |
People
(Reporter: sotaro, Assigned: sotaro)
References
(Blocks 1 open bug)
Details
Attachments
(1 file)
Created by Bug 1604006 comment 10.
Assignee | ||
Updated•5 years ago
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Assignee: nobody → sotaro.ikeda.g
Assignee | ||
Comment 1•5 years ago
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When EGL_LOSE_CONTEXT_ON_RESET is set by CreateContextFlags::PREFER_ROBUSTNESS flag, ANGLE avoids to release D3D resources when ANGLE detects device reset.
Assignee | ||
Comment 2•5 years ago
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Assignee | ||
Comment 3•5 years ago
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Renderer11::resetDevice() calls Renderer11::initialize() after Renderer11::release() call.
But Renderer11::initialize() did not re-allocate Renderer11::mClear. Since Renderer11::initializeD3DDevice() was failed because Renderer11 held obsoleted D3DDevice.
D3DDevice was provided by gecko int GetAndInitDisplayForWebRender() , then ANGLE could not re-create D3DDevice.
Pushed by sikeda.birchill@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/ee75ca9a28cc
Enable CreateContextFlags::PREFER_ROBUSTNESS flag for WebRender GLContextEGL on Windows r=gw
Comment 5•5 years ago
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bugherder |
Status: NEW → RESOLVED
Closed: 5 years ago
status-firefox74:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → mozilla74
Assignee | ||
Updated•5 years ago
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Blocks: WR-Win-Compositing
Updated•5 years ago
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Description
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