Open Bug 1634761 Opened 5 years ago Updated 5 years ago

Add general support for async actor destruction

Categories

(Core :: IPC, enhancement, P3)

enhancement

Tracking

()

People

(Reporter: nika, Assigned: nika)

References

Details

In bug 1540731, I outlined a design for supporting async actor teardown directly within IPDL, with a special callback for when an actor will be destroyed, then called ActorDoom, and a special message which would trigger async actor teardown.

This bug tracks an actual implementation of this functionality, using the callback name ActorWillDestroy, and the magic message name __destroy__().

You need to log in before you can comment on or make changes to this bug.