Closed
Bug 1652266
Opened 4 years ago
Closed 4 years ago
Improve blur with software WebRender
Categories
(Core :: Graphics: WebRender, enhancement, P3)
Core
Graphics: WebRender
Tracking
()
RESOLVED
FIXED
84 Branch
Tracking | Status | |
---|---|---|
firefox84 | --- | fixed |
People
(Reporter: jrmuizel, Assigned: lsalzman)
References
(Blocks 1 open bug)
Details
Attachments
(1 file)
Doing blur the same way we do it on the GPU is a bad idea. The current GPU blur relies heavily on texture sampling which is the thing that SWGL is the worst at.
See https://share.firefox.dev/329F4hM for an example profile where blur is the bottleneck.
This is from "scrolling old reddit with subreddit styles off"
Updated•4 years ago
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Blocks: sw-wr-perf
Updated•4 years ago
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Severity: -- → S3
Priority: -- → P3
Assignee | ||
Comment 1•4 years ago
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https://www.bostonherald.com/2020/10/30/majority-of-massachusetts-coronavirus-clusters-are-from-households/ if you move down to the "Top Articles" carousel seems to be a reasonably decent test page. It spends almost all its time in the blur shader...
Assignee | ||
Comment 2•4 years ago
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Updated•4 years ago
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Assignee: nobody → lsalzman
Status: NEW → ASSIGNED
Pushed by lsalzman@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/8cf9fe4e2463
implement Gaussian blur fast-path for SWGL. r=jrmuizel
Comment 4•4 years ago
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bugherder |
Status: ASSIGNED → RESOLVED
Closed: 4 years ago
status-firefox84:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → 84 Branch
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Description
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