Closed Bug 1665805 Opened 5 years ago Closed 5 years ago

Large clip rects supplied to CoreAnimation cause correctness issues

Categories

(Core :: Graphics: WebRender, defect)

defect

Tracking

()

RESOLVED FIXED
82 Branch
Tracking Status
firefox82 --- fixed

People

(Reporter: gw, Assigned: gw)

References

Details

Attachments

(1 file)

No description provided.

If a native compositor surface ends up with no effective clip rect,
the clip rect supplied via the compositor trait to CoreAnimation
may be very large.

This large clip rect can cause accuracy issues inside CoreAnimation
resulting in layers that are drawn incorrectly.

To work around this, clamp the surface clip rect to the current
allocated area of the tiles for a given compositor surface.

Assignee: nobody → gwatson
Status: NEW → ASSIGNED
See Also: → 1665267
Pushed by gwatson@mozilla.com: https://hg.mozilla.org/integration/autoland/rev/bfbeb498e04f Fix native compositor accuracy issues due to large clip rect. r=nical
Status: ASSIGNED → RESOLVED
Closed: 5 years ago
Resolution: --- → FIXED
Target Milestone: --- → 82 Branch
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