Closed
Bug 1665805
Opened 5 years ago
Closed 5 years ago
Large clip rects supplied to CoreAnimation cause correctness issues
Categories
(Core :: Graphics: WebRender, defect)
Core
Graphics: WebRender
Tracking
()
RESOLVED
FIXED
82 Branch
Tracking | Status | |
---|---|---|
firefox82 | --- | fixed |
People
(Reporter: gw, Assigned: gw)
References
Details
Attachments
(1 file)
No description provided.
Assignee | ||
Comment 1•5 years ago
|
||
If a native compositor surface ends up with no effective clip rect,
the clip rect supplied via the compositor trait to CoreAnimation
may be very large.
This large clip rect can cause accuracy issues inside CoreAnimation
resulting in layers that are drawn incorrectly.
To work around this, clamp the surface clip rect to the current
allocated area of the tiles for a given compositor surface.
Updated•5 years ago
|
Assignee: nobody → gwatson
Status: NEW → ASSIGNED
Pushed by gwatson@mozilla.com:
https://hg.mozilla.org/integration/autoland/rev/bfbeb498e04f
Fix native compositor accuracy issues due to large clip rect. r=nical
Comment 3•5 years ago
|
||
bugherder |
Status: ASSIGNED → RESOLVED
Closed: 5 years ago
status-firefox82:
--- → fixed
Resolution: --- → FIXED
Target Milestone: --- → 82 Branch
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Description
•