Open Bug 1746260 Opened 4 years ago Updated 4 years ago

Handle memory pressure events for OffscreenCanvas on worker threads

Categories

(Core :: Graphics: Canvas2D, defect, P3)

defect

Tracking

()

ASSIGNED

People

(Reporter: aosmond, Assigned: aosmond)

References

Details

Right now we just crash which I'm fixing in another bug, but we need a proper solution to propagate those events along.

You need to log in before you can comment on or make changes to this bug.