Open
Bug 1746260
Opened 4 years ago
Updated 4 years ago
Handle memory pressure events for OffscreenCanvas on worker threads
Categories
(Core :: Graphics: Canvas2D, defect, P3)
Core
Graphics: Canvas2D
Tracking
()
ASSIGNED
People
(Reporter: aosmond, Assigned: aosmond)
References
Details
Right now we just crash which I'm fixing in another bug, but we need a proper solution to propagate those events along.
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Description
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