Open Bug 1859304 Opened 1 year ago Updated 7 months ago

Stores of vec2-based matrix inside struct tries to access raw matrix directly

Categories

(Core :: Graphics: WebGPU, defect, P3)

Unspecified
Windows
defect

Tracking

()

People

(Reporter: ErichDonGubler, Unassigned)

References

(Blocks 1 open bug)

Details

We have a case where we will fail to compile HLSL shaders while constructing a pipeline: https://github.com/gfx-rs/naga/issues/2185

TODO: refine problem statement

Flags: needinfo?(egubler)
Blocks: webgpu-v1
No longer blocks: webgpu-dx12-on-windows
Flags: needinfo?(egubler)
Priority: -- → P3
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