Open
Bug 1859304
Opened 1 year ago
Updated 7 months ago
Stores of vec2-based matrix inside struct tries to access raw matrix directly
Categories
(Core :: Graphics: WebGPU, defect, P3)
Tracking
()
NEW
People
(Reporter: ErichDonGubler, Unassigned)
References
(Blocks 1 open bug)
Details
We have a case where we will fail to compile HLSL shaders while constructing a pipeline: https://github.com/gfx-rs/naga/issues/2185
TODO: refine problem statement
Flags: needinfo?(egubler)
Reporter | ||
Updated•7 months ago
|
Flags: needinfo?(egubler)
Reporter | ||
Updated•7 months ago
|
Priority: -- → P3
Updated•7 months ago
|
Blocks: webgpu-triage
You need to log in
before you can comment on or make changes to this bug.
Description
•