Closed Bug 1891907 Opened 1 year ago Closed 1 year ago

Rendering difference on a gradient demo

Categories

(Core :: Graphics: WebRender, defect, P3)

defect

Tracking

()

RESOLVED INVALID
Tracking Status
firefox-esr115 --- unaffected
firefox125 --- unaffected
firefox126 --- unaffected
firefox127 --- affected

People

(Reporter: mayankleoboy1, Unassigned)

References

(Blocks 1 open bug, Regression, )

Details

(Keywords: regression)

Attachments

(2 files)

Go to https://www.gradientmagic.com/collection/experimental/gradient/1584201794532

AR: The gradient is rendered differently in Nightly.

I dont know what should be the correct rendering, so feel free to resolve as WONTFIX or INVALID.

Bisection:
Bug 1888628 - Extract the texture sampling logic out of ps_quad.glsl. r=gw
Differential Revision: https://phabricator.services.mozilla.com/D206098

Attached file about:support

Set release status flags based on info from the regressing bug 1888628

:nical, since you are the author of the regressor, bug 1888628, could you take a look? Also, could you set the severity field?

For more information, please visit BugBot documentation.

Flags: needinfo?(nical.bugzilla)
Severity: -- → S3
Priority: -- → P3

In this case the way the gradient is rendered is actually more correct after the changes thanks to it being rendered at the correct resolution. It also looks closer to how chrome render it.

Status: NEW → RESOLVED
Closed: 1 year ago
Flags: needinfo?(nical.bugzilla)
Resolution: --- → INVALID

Thanks for the explanation!

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