Various quad shader cleanups
Categories
(Core :: Graphics: WebRender, task, P3)
Tracking
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Tracking | Status | |
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firefox128 | --- | fixed |
People
(Reporter: nical, Assigned: nical)
References
(Blocks 1 open bug)
Details
Attachments
(5 files)
Assignee | ||
Comment 1•6 months ago
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I think that it's more informative to explain what the clip represents than its coordinate space in the name of the flag. The documentation for the flag is extended to explain the coordinate space and its relation with the render task rect.
Updated•6 months ago
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Assignee | ||
Comment 2•6 months ago
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It gives a bit more context about where the function fits in the overall pipeline (the prepare phase).
Assignee | ||
Comment 3•6 months ago
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Assignee | ||
Comment 4•6 months ago
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The feature could be used by other shaders, for example gradient masks currently fall back to blob images but we should use shaders for them instead.
Assignee | ||
Comment 5•6 months ago
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The new names better match what the functions are about. There used to be a 1-1 relation betwee transforms and antialiasing, but that's not true anymore with SVG rects.
Updated•6 months ago
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Comment 7•6 months ago
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bugherder |
https://hg.mozilla.org/mozilla-central/rev/f85989337c8c
https://hg.mozilla.org/mozilla-central/rev/073e06f01543
https://hg.mozilla.org/mozilla-central/rev/1ce108503e31
https://hg.mozilla.org/mozilla-central/rev/aa4913edc4ea
https://hg.mozilla.org/mozilla-central/rev/b60f14d8d3d8
Description
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