Open
Bug 1887835
(wr-quad-shaders)
Opened 8 months ago
Updated 22 days ago
[meta] [project] Quad shaders
Categories
(Core :: Graphics: WebRender, task, P3)
Core
Graphics: WebRender
Tracking
()
NEW
People
(Reporter: nical, Unassigned)
References
(Depends on 13 open bugs, Blocks 1 open bug)
Details
(Keywords: meta)
The quad shader infrastructure is a replacement for the brush shaders which simplifies primitive segmentation, provides a unified system for pre-rendering primitives and efficiently applying masks to them.
This bug tracks the work to port primitives over to the quad infrastructure.
Reporter | ||
Updated•8 months ago
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Blocks: wr-projects
Reporter | ||
Updated•8 months ago
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Summary: [meta] Quad shaders → [meta][project] Quad shaders
Updated•8 months ago
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Summary: [meta][project] Quad shaders → [meta] [project] Quad shaders
Updated•8 months ago
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Rank: 2
Updated•7 months ago
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Severity: N/A → S3
Rank: 2 → 3
Comment 1•7 months ago
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This unlocks some of the work related to scrolling performance, gradient quality issues, box-shadow quality, blurriness issues etc.
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Description
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