Closed Bug 1954913 Opened 7 months ago Closed 6 months ago

[WebGPU] wrong behavior on Textured Cube Sample

Categories

(Core :: Graphics: WebGPU, defect)

Firefox 138
Unspecified
Linux
defect

Tracking

()

RESOLVED FIXED

People

(Reporter: Surfer56, Unassigned)

References

(Blocks 2 open bugs)

Details

Attachments

(4 files)

Attached image Textured_Cube_Wrong.png

User Agent: Mozilla/5.0 (X11; Linux x86_64; rv:138.0) Gecko/20100101 Firefox/138.0

Steps to reproduce:

https://webgpu.github.io/webgpu-samples/?sample=texturedCube

https://webgpu.github.io/webgpu-samples/sample/texturedCube/

Actual results:

On my system spinning Cube is broken. See screenshots and Support information.

Expected results:

On Edge and Chrome on Windows with same specs all works fine.

The Bugbug bot thinks this bug should belong to the 'Core::Graphics: WebGPU' component, and is moving the bug to that component. Please correct in case you think the bot is wrong.

Component: Untriaged → Graphics: WebGPU
Product: Firefox → Core

Upgraded to Fedora 42 beta (Linux fedora 6.14.0-0.rc7.56.fc42.x86_64)
Mesa 25.0.1
LLVM 20.1.0 (Vulkan API 1.4.305)
Same behavior.

Found another sample with same problem.

When https://threejs.org/examples/webgpu_cubemap_adjustments.html
in maximized windows: all is Ok.
When windows in straight state - it's gets broken.

Attached image Cube_Broken.png
Attached image Cube_Ok.png
OS: Unspecified → Linux

With dom.webgpu.allow-present-without-readback = false all works and looks fine with all samples.

WFM now. Closing; holler if that doesn't match your experience!

Status: UNCONFIRMED → RESOLVED
Closed: 6 months ago
Resolution: --- → FIXED
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