Closed Bug 2036904 Opened 2 months ago Closed 1 month ago

[Windows] Support locking the pointer with unadjustedMovement

Categories

(Core :: DOM: Core & HTML, enhancement, P1)

Unspecified
Windows
enhancement

Tracking

()

VERIFIED FIXED
152 Branch
Tracking Status
firefox152 --- verified

People

(Reporter: edgar, Assigned: edgar)

References

Details

(Keywords: webcompat:platform-bug)

User Story

user-impact-score:400

Attachments

(1 file)

The patches in bug 1829401 implements the support of unadjustedMovement on macOS only.
This bug is filed for Windows.

Priority: -- → P1
User Story: (updated)
Blocks: 2037802
Attachment #9583014 - Attachment description: WIP: Bug 2036904 - [Windows] Support locking pointer with unadjustedMovement; → Bug 2036904 - [Windows] Support locking pointer with unadjustedMovement;
No longer blocks: 1898998
No longer blocks: 2038309
Pushed by echen@mozilla.com: https://github.com/mozilla-firefox/firefox/commit/f5b14f99a478 https://hg.mozilla.org/integration/autoland/rev/9975673626c0 [Windows] Support locking pointer with unadjustedMovement; r=win-reviewers,nrishel
Pushed by amarc@mozilla.com: https://github.com/mozilla-firefox/firefox/commit/76d15ef7019d https://hg.mozilla.org/integration/autoland/rev/c32ef9ec4e3d Revert "Bug 2036904 - [Windows] Support locking pointer with unadjustedMovement; r=win-reviewers,nrishel" for causing build bustages @ gtest.h

Backed out for causing build bustages

Flags: needinfo?(echen)
Pushed by echen@mozilla.com: https://github.com/mozilla-firefox/firefox/commit/d430b3edb14c https://hg.mozilla.org/integration/autoland/rev/9db327546613 [Windows] Support locking pointer with unadjustedMovement; r=win-reviewers,nrishel
Status: NEW → RESOLVED
Closed: 1 month ago
Resolution: --- → FIXED
Target Milestone: --- → 152 Branch
Flags: needinfo?(echen)
QA Whiteboard: [qa-triage-done-c153/b152]

I've verified that the issue was fixed, using krunker.io as a base since it uses requestPointerLock() without unadjustedMovement and pointer speed set to max to create a noticeable difference between acceleration ON and OFF. Verified that there isn't a difference between acceleration ON and OFF for browser first-person games that use unadjustedMovement:true.

Tested using Firefox Beta 152.0b2, Build ID 20260522090425 on Windows 11 x64.

Status: RESOLVED → VERIFIED
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