I'll also need to set the SDK manually on the 10.3 builders to 10.3.0, and tweak the mozconfig on maya as well to avoid having the universal mozconfig override the ppc SDK setting back to 10.2.8.
Comment on attachment 244460 [details] [diff] [review] Do it Since Xcode 2.x is using the SDKROOT_ppc part, can't you just set the vanilla SDKROOT to the 10.3.0 SDK and save yourself a step when making Xcode 1.5/pawn et al. happy? Or does that get mangled when upgrading the project in Xcode 2?
Doesn't really save a step - pawn and friends build via a "make" invocation of "xcodebuild," using the SDK from the mozconfig. It might make things a little bit easier to build in a 10.3 development environment (which should be deprecated, dammit!) so I can check this in with SDKROOT = 10.3.0.
Comment on attachment 244460 [details] [diff] [review] Do it r/sr=pink make it so
Attachment #244460 - Flags: review?(mikepinkerton) → review+
In - will follow up for 1.8 branch after it's proven on the trunk.
Status: NEW → RESOLVED
Last Resolved: 13 years ago
Resolution: --- → FIXED
On Xcode 2.x on PPC, after upgrading a new project, all the targets point to the 10.3.0 SDK (which causes build errors, since it doesn't exist).
Yes. We need to fix this.
I changed it so that there's only a single SDKROOT (10.3.9) and MACOSX_DEPLOYMENT_TARGET (10.3).
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