Closed
Bug 593438
Opened 16 years ago
Closed 16 years ago
d3d9 layers break transparent windows
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: jrmuizel, Assigned: jrmuizel)
References
Details
Attachments
(1 file)
|
1.09 KB,
patch
|
Details | Diff | Splinter Review |
No description provided.
| Assignee | ||
Comment 1•16 years ago
|
||
So, we should check the windows transparency mode in GetLayerManager, and if the transparency mode is set to transparent we should always return a BasicLayerManager.
| Assignee | ||
Comment 2•16 years ago
|
||
Assignee: nobody → jmuizelaar
| Assignee | ||
Comment 3•16 years ago
|
||
Status: NEW → RESOLVED
Closed: 16 years ago
Resolution: --- → FIXED
You need to log in
before you can comment on or make changes to this bug.
Description
•