Closed
Bug 640552
Opened 14 years ago
Closed 14 years ago
Bugfix from ANGLE project (r551) not rolled into Firefox RC1
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 646229
People
(Reporter: slouppetr, Unassigned)
References
()
Details
User-Agent: Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US) AppleWebKit/534.16 (KHTML, like Gecko) Chrome/10.0.648.127 Safari/534.16 Build Identifier: Mozilla Firefox 4 RC1 ANGLE project maps webgl texture coordinates to d3d coordinates, which has Y-axis flipped (http://code.google.com/p/angleproject/source/detail?r=536) - this introduced a bug when using gl.texSubImage2D to upload the texture to VRAM. This bug has been fixed in ANGLE project for a long time: http://code.google.com/p/angleproject/source/detail?r=551 but Firefox 4 seems to be still using revision 550. Reproducible: Always Actual Results: Application on https://developer.mozilla.org/en-US/demos/detail/webgl-earth/launch does not work because of this bug (some parts of the globe are not visible), but it works ok if I set webgl.prefer-native-gl to true. It seems to be working OK in Minefield 4.0b13pre (2011-03-09).
Updated•14 years ago
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Component: General → Canvas: WebGL
Product: Firefox → Core
QA Contact: general → canvas.webgl
Comment 1•14 years ago
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Well, we are indeed using r550, we'll sync again soon anyway.
Reporter | ||
Comment 2•14 years ago
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Hope this happens before final release of FF4, because it contains a lot of other bugfixes as well..
Updated•14 years ago
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Status: UNCONFIRMED → RESOLVED
Closed: 14 years ago
Resolution: --- → DUPLICATE
Comment 4•14 years ago
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Note that r551 in particular has been rolled in to what will become Firefox 4.0.1 too! :) (This happened in bug 649233.)
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Description
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