This is like bug 648480, but for Linux/X11 with OpenGL. We might already be done here, but someone needs to verify this and/or fix it on desktop Linux.
This definitely works (as of January this configuration passed all reftests) but we might need some more texture-from-pixmap hackery to get optimal efficiency. Also, our X11 shadow-layers code XSync()s twice per transaction (sigh), which might bite on benchmarks. Will need to test.
No longer blocks: 641681
For now, this is not a supported configuration. This might change in the future.
Status: NEW → RESOLVED
Last Resolved: 7 years ago
Resolution: --- → WONTFIX
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