Shadow layer composition support for X11 with OpenGL

RESOLVED WONTFIX

Status

()

Core
Graphics
RESOLVED WONTFIX
7 years ago
7 years ago

People

(Reporter: Joe Drew (not getting mail), Unassigned)

Tracking

(Blocks: 1 bug)

Trunk
x86
Linux
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

(Reporter)

Description

7 years ago
This is like bug 648480, but for Linux/X11 with OpenGL. We might already be done here, but someone needs to verify this and/or fix it on desktop Linux.
This definitely works (as of January this configuration passed all reftests) but we might need some more texture-from-pixmap hackery to get optimal efficiency.  Also, our X11 shadow-layers code XSync()s twice per transaction (sigh), which might bite on benchmarks.  Will need to test.
(Reporter)

Comment 2

7 years ago
For now, this is not a supported configuration. This might change in the future.
Status: NEW → RESOLVED
Last Resolved: 7 years ago
Resolution: --- → WONTFIX
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