Closed
Bug 667047
Opened 13 years ago
Closed 13 years ago
ArrayBuffer: __proto__ inconsistent behaviour
Categories
(Core :: JavaScript Engine, defect)
Core
JavaScript Engine
Tracking
()
RESOLVED
FIXED
mozilla8
People
(Reporter: nsm, Assigned: nsm)
References
Details
Attachments
(1 file, 1 obsolete file)
3.94 KB,
patch
|
mrbkap
:
review+
|
Details | Diff | Splinter Review |
User-Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.6; rv:5.0) Gecko/20100101 Firefox/5.0
Build Identifier:
fixes for bug 665355 cause inconsistent behaviour of __proto__ on ArrayBuffers
Other JS objects treat __proto__ as a normal property once it has been set to null (the prototype chain is destroyed).
test case:
var d = new Date();
d.__proto__ = null
d.__proto__ = {a:2}
assertEq(d.a, undefined) // PASS
var x = new ArrayBuffer();
x.__proto__ = null
x.__proto__ = {a:2}
assertEq(x.a, undefined) // FAIL
Reproducible: Always
Expected Results:
x.a should be undefined.
Updated•13 years ago
|
Assignee | ||
Comment 1•13 years ago
|
||
Attachment #542195 -
Flags: review?(mrbkap)
Comment 2•13 years ago
|
||
Comment on attachment 542195 [details] [diff] [review]
Identical behaviour to native JS objects.
Review of attachment 542195 [details] [diff] [review]:
-----------------------------------------------------------------
::: js/src/jstypedarray.cpp
@@ +279,5 @@
>
> if (JSID_IS_ATOM(id, cx->runtime->atomState.protoAtom)) {
> + JSObject *proto = obj->getProto();
> + if (proto) {
> + if (!SetProto(cx, obj, vp->toObjectOrNull(), true))
This is close, but it isn't quite sufficient. For example consider:
var proto = Object.create(null);
var normal = {};
var ab = new ArrayBuffer([]);
ab.__proto__ = proto;
ab.__proto__ = { a: 42 };
normal.__proto__ = proto;
normal.__proto__ = { a: 42 };
is(ab.a, normal.a);
So the mere existence of a prototype doesn't mean that you have a __proto__ property.
How about always unconditionally calling js_SetProperty on the delegate and then detecting whether or not its proto changes and, if it does, changing the arraybuffer's proto?
@@ +292,2 @@
> }
> + else {
Uber-nit: the else should be on the same line as the closing brace for the if.
Attachment #542195 -
Flags: review?(mrbkap)
Updated•13 years ago
|
Assignee: general → nsm.nikhil
Status: UNCONFIRMED → NEW
Ever confirmed: true
Assignee | ||
Comment 3•13 years ago
|
||
Alternative fix for bug 667047 to deal with cases
where the prototype is set to null in the JS sense
but not in the C++ sense
eg.
var x = Object.create(null)
x is still null in the JS sense but in C++ the JSObject pointer is not NULL, but a valid JSObject.
I hope this explanation is valid.
Attachment #542195 -
Attachment is obsolete: true
Attachment #543031 -
Flags: review?(mrbkap)
Comment 4•13 years ago
|
||
(In reply to comment #3)
> eg.
> var x = Object.create(null)
>
> x is still null in the JS sense but in C++ the JSObject pointer is not NULL,
> but a valid JSObject.
I don't understand what this means. x isn't null; it's an object that you can stick properties on and then look those properties up later. It just happens to have a null prototype.
Updated•13 years ago
|
Attachment #543031 -
Flags: review?(mrbkap) → review+
Assignee | ||
Comment 5•13 years ago
|
||
that's what I meant, that for truthiness purposes x is null, but its not really null
Comment 6•13 years ago
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Backed out while investigating a webgl permaorange on mozilla-inbound.
Comment 7•13 years ago
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Status: NEW → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla8
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Description
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