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Playing webm video corrupts FPS Counter

RESOLVED FIXED in mozilla10

Status

()

Core
Graphics
RESOLVED FIXED
6 years ago
6 years ago

People

(Reporter: BenWa, Assigned: BenWa)

Tracking

unspecified
mozilla10
x86
Mac OS X
Points:
---

Firefox Tracking Flags

(Not tracked)

Details

Attachments

(1 attachment)

(Assignee)

Description

6 years ago
Link:
http://www.wellesley.edu/~kenny/html5/vp8.html

Make sure to enable OGL + FPS counter. Notice the FPS is corrupted. Tested on Transformer.
(Assignee)

Comment 1

6 years ago
Created attachment 570776 [details] [diff] [review]
Bind to texture unit before binding texture

When drawing an YUV Image layer (video), we leave the texture unit state bound to texture unit id #2, thus the FPS code binds the texture to the wrong texture unit.
Assignee: nobody → bgirard
Status: NEW → ASSIGNED
Attachment #570776 - Flags: review?(ajuma)

Updated

6 years ago
Attachment #570776 - Flags: review?(ajuma) → review+
(Assignee)

Comment 2

6 years ago
https://hg.mozilla.org/integration/mozilla-inbound/rev/2dcf884ff0f8
https://hg.mozilla.org/mozilla-central/rev/2dcf884ff0f8
Status: ASSIGNED → RESOLVED
Last Resolved: 6 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla10
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