Closed
Bug 607684
(opengl-mobile)
Opened 14 years ago
Closed 13 years ago
[OGL] OpenGL on mobile
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
| Tracking | Status | |
|---|---|---|
| fennec | - | --- |
People
(Reporter: jrmuizel, Assigned: jrmuizel)
References
(Depends on 1 open bug, )
Details
This is a tracking bug for getting opengl working on mobile.
Here are the priorities in order:
1. Fast scrolling
2. Fast zooming
3. Fast video
4. WebGL
| Assignee | ||
Updated•14 years ago
|
OS: Mac OS X → All
Hardware: x86 → ARM
| Assignee | ||
Updated•14 years ago
|
tracking-fennec: --- → ?
| Assignee | ||
Updated•14 years ago
|
Alias: opengl-mobile
Updated•14 years ago
|
tracking-fennec: ? → 2.0b3+
Updated•14 years ago
|
tracking-fennec: 2.0b3+ → 2.0b4+
Depends on: 619615
Updated•14 years ago
|
Summary: OpenGL on mobile → [OGL] OpenGL on mobile
Updated•14 years ago
|
tracking-fennec: 2.0b4+ → 2.0next+
Comment 1•14 years ago
|
||
IIUC priority N0 - is make it rendering most of the pages correctly without artifacts, possibly try to fixup that with some reftests...
Updated•14 years ago
|
tracking-fennec: 2.0next+ → 6+
Comment 2•14 years ago
|
||
Updated•14 years ago
|
tracking-fennec: 6+ → 7+
Comment 3•14 years ago
|
||
Updated•14 years ago
|
tracking-fennec: 7+ → 8+
Updated•14 years ago
|
Updated•14 years ago
|
tracking-fennec: 8+ → +
Updated•13 years ago
|
tracking-fennec: + → -
Updated•13 years ago
|
Status: NEW → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
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Description
•