Closed Bug 701233 Opened 14 years ago Closed 14 years ago

Audio.pause() is ignored when setting Audio.currentTime right afterwards

Categories

(Core :: Audio/Video, defect)

8 Branch
x86_64
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED DUPLICATE of bug 686942

People

(Reporter: mail, Unassigned)

Details

User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:8.0) Gecko/20100101 Firefox/8.0 Build ID: 20111102223350 Steps to reproduce: Pausing an <audio> element and rewinding it in it's 'ended' event. track.addEventListener( 'ended', function(ev){ track.pause(); track.currentTime = 0; }, false ); Test Case: http://www.phoboslab.org/****/html5audio/shouldnt-loop.html Actual results: The <audio> element plays from the beginning again. Expected results: It shouldn't play.
This sounds like a dupe of bug 686942. Can you please test a nightly build? Also, the linked test case is 404.
I tested this and can't reproduce in a nightly, so marking as a dupe. Thanks for the bug report!
Status: UNCONFIRMED → RESOLVED
Closed: 14 years ago
Resolution: --- → DUPLICATE
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