Closed
Bug 701233
Opened 14 years ago
Closed 14 years ago
Audio.pause() is ignored when setting Audio.currentTime right afterwards
Categories
(Core :: Audio/Video, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 686942
People
(Reporter: mail, Unassigned)
Details
User Agent: Mozilla/5.0 (Windows NT 6.1; WOW64; rv:8.0) Gecko/20100101 Firefox/8.0
Build ID: 20111102223350
Steps to reproduce:
Pausing an <audio> element and rewinding it in it's 'ended' event.
track.addEventListener( 'ended', function(ev){
track.pause();
track.currentTime = 0;
}, false );
Test Case:
http://www.phoboslab.org/****/html5audio/shouldnt-loop.html
Actual results:
The <audio> element plays from the beginning again.
Expected results:
It shouldn't play.
Comment 1•14 years ago
|
||
This sounds like a dupe of bug 686942. Can you please test a nightly build?
Also, the linked test case is 404.
Comment 2•14 years ago
|
||
I tested this and can't reproduce in a nightly, so marking as a dupe. Thanks for the bug report!
Status: UNCONFIRMED → RESOLVED
Closed: 14 years ago
Resolution: --- → DUPLICATE
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Description
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