Closed
Bug 760323
Opened 12 years ago
Closed 12 years ago
Runtime fails to create WebGL contexts without Direct X End-User Runtime Installed
Categories
(Core :: Graphics: CanvasWebGL, defect)
Tracking
()
Tracking | Status | |
---|---|---|
firefox16 | - | --- |
People
(Reporter: myk, Assigned: bjacob)
References
Details
(Whiteboard: [Desktop WebRT], [appreview-blocker], [blocking-webrtdesktop1+], [qa!])
Attachments
(5 files, 3 obsolete files)
4.71 KB,
patch
|
benjamin
:
review+
|
Details | Diff | Splinter Review |
4.44 KB,
patch
|
bjacob
:
review+
|
Details | Diff | Splinter Review |
1.92 KB,
patch
|
vlad
:
review+
|
Details | Diff | Splinter Review |
88.37 KB,
text/plain
|
Details | |
1.59 KB,
patch
|
bzbarsky
:
review+
|
Details | Diff | Splinter Review |
We recently fixed bug 749459, which prevented webapps from creating WebGL contexts on all Windows machines that support WebGL (i.e. on which apps in the browser can create WebGL contexts). But there are still some machines on which webapps fail to create WebGL contexts, like a Windows 7 machine in the QA Lab in Mozilla's headquarters in Mountain View. Webapps on those machines should be able to create WebGL contexts, since their counterparts in the browser can do so.
Comment 1•12 years ago
|
||
Confirmed that this is still happening on my machine. Probably need to get a debug build at this point and try to debug this.
Updated•12 years ago
|
Summary: runtime fails to create WebGL contexts → Runtime fails to create WebGL contexts on Certain Windows Machines
Comment 2•12 years ago
|
||
Nominating for k9o - We can't block WebGL on specific windows machines. I know we are having trouble diagnosing the problem here, but I think we need to figure out what's going wrong here is a k9o blocker, cause the behavior here seems strange.
blocking-kilimanjaro: --- → ?
Comment 3•12 years ago
|
||
Jeff, can you go see the machine Myk has to debug?
Component: Webapp Runtime → Canvas: WebGL
Product: Firefox → Core
QA Contact: webapp-runtime → canvas.webgl
Updated•12 years ago
|
Whiteboard: [Desktop WebRT]
Comment 4•12 years ago
|
||
Removing qawanted (that's more appropriate to flag when a reduced test case is needed, although at this point, tag-team debugging is probably the best course of action) - this is reproducible on a machine in the test lab and reproducible on my machine. To the person who is going to investigate this - if you are in Mt View, let's meet up and debug this.
Keywords: qawanted
Comment 5•12 years ago
|
||
Jeff - Is there a time we could meet up and debug this?
Updated•12 years ago
|
Whiteboard: [Desktop WebRT] → [Desktop WebRT], [appreview-blocker]
Updated•12 years ago
|
Assignee: nobody → jgilbert
Comment 6•12 years ago
|
||
Jeff - Did you have any luck reproducing this bug?
Comment 7•12 years ago
|
||
I can't repro it currently, though I suspect it's because I disabled my intel card. I'll switch that back on in the BIOS and see what I get.
Comment 8•12 years ago
|
||
Jeff - I figured out the root cause on my work machine. So in the process of learning the build process for Firefox, I installed Direct X End-User Runtime here - http://www.microsoft.com/en-us/download/confirmation.aspx?id=35, re-ran ed's app here - ed.agadak.net/app, and successfully got webgl to initialize in the runtime.
Summary: Runtime fails to create WebGL contexts on Certain Windows Machines → Runtime fails to create WebGL contexts without Direct X End-User Runtime Installed
Assignee | ||
Comment 9•12 years ago
|
||
Interesting. This is exactly the problem that we were supposed to have fixed by shipping d3dx9_43.dll and D3DCompiler.dll (the two relevant DXSDK files) with firefox. (That was bug 630628). That's why in bug 749459 coment 19 I said: > Here's the full list of DLLs that we ship with Firefox, that are needed for WebGL: > libEGL.dll > libGLESv2.dll > D3DCompiler_43.dll > d3dx9_43.dll So bug 749459 fixed the loading of libEGL and libGLESv2, and now we apparently have the same issue with D3DCompiler_43.dll and d3dx9_43.dll. IIUC we load these two latter DLLs by linking statically to corresponding .lib files: d3dx9.lib and D3DCompiler.lib, in gfx/angle/src/libGLESv2/Makefile.in : http://mxr.mozilla.org/mozilla-central/source/gfx/angle/src/libGLESv2/Makefile.in#145 So why is this not working for the Web App Runtime while it is working for Firefox?
Updated•12 years ago
|
blocking-kilimanjaro: ? → +
Comment 10•12 years ago
|
||
Is there anything I can do on my end to work out why I'm still experiencing the issue? Nightly proper works without an issue (as do other versions of Firefox I have installed).
Comment 11•12 years ago
|
||
(In reply to Andrew Williamson [:eviljeff] from comment #10) > Is there anything I can do on my end to work out why I'm still experiencing > the issue? Nightly proper works without an issue (as do other versions of > Firefox I have installed). If you install the Direct X Runtime here - http://www.microsoft.com/en-us/download/confirmation.aspx?id=35, it should fix the problem as a work-around in the runtime.
Comment 12•12 years ago
|
||
This isn't working because the Firefox directory is not in the DLL load path. Any dependent DLLs need to either be listed in dependentlibs.list so that they are loaded automatically with xul.dll, or be loaded by hand using file->Load. In this case we can probably just add these two libraries as explicit load targets in GLLibraryEGL::EnsureInitialized
Assignee | ||
Comment 13•12 years ago
|
||
We don't want these libraries to be loaded automatically whenever xul.dll, as that would slow start-up down for all users regardless of whether they use WebGL, right? So yes, doing it like was done for libGLESv2 in GLLibraryEGL::EnsureInitialized seems like the right way. The tricky part is that the precise filename is determined at configure-time, we don't want to hardcode the _43 version there.
Assignee | ||
Comment 14•12 years ago
|
||
Question: the installed web apps have to be able to find xul.dll anyway. I don't know how they find it, but couldn't the same mechanism allow them to find the other DLLs as well? I.e. couldn't we just add the firefox bin directory to their LD_LIBRARY_PATH (or however it's called on Windows)?
Comment 15•12 years ago
|
||
No, we cannot safely modify PATH (inherets, leading to frankenbuilds and possible security holes) or use SetDllDirectory (used for other purposes). We load xul.dll explicitly with LoadLibrary and dependentlibs.list to load its dependencies.
Comment 16•12 years ago
|
||
Flagging for tracking firefox 16, as we firmly shooting for that in our 1st release of desktop web runtime. GFX team - Are you guys good to implement this? Is there anything you need from me (QA)? We'd like to have WebGL working correctly in the web runtime on windows, especially since there are top apps on marketplace that use WebGL.
tracking-firefox16:
--- → ?
Whiteboard: [Desktop WebRT], [appreview-blocker] → [Desktop WebRT], [appreview-blocker], [blocking-webrtdesktop1+]
Assignee | ||
Comment 17•12 years ago
|
||
I have one more question for Benjamin. Currently, these DLLs are loaded only by statically linking to corresponding .lib's that apparently have these DLLs as dependencies (have to check that, but that's how it looks like from the Makefile.in). So what is our best course of action here: - should we make our own version of the D3DX9.LIB and D3DCOMPILER.LIB with the corrected dependency? - or should we quit using these .libs and load the DLLs explicitly (patching ANGLE)?
Assignee | ||
Comment 18•12 years ago
|
||
(Hm OK, comment 12 suggests the latter, and suggests doing it in our own EGL loading code instead of in ANGLE).
Comment 19•12 years ago
|
||
The .lib is an import lib for the DLL (you never link directly against a .dll, you link against its import lib). When you link against that the dynamic linker encodes the DLL dependency; in this case, libGLESv2.dll depends on d3dx9_43.dll being found and loaded. By explicitly calling LoadLibrary for d3dx9_43.dll you can shortcut the normal PATH finding mechanism for the DLL.
Updated•12 years ago
|
Severity: normal → critical
Assignee | ||
Comment 20•12 years ago
|
||
I'm writing the patch; self-assigning.
Assignee: jgilbert → bjacob
Assignee | ||
Comment 21•12 years ago
|
||
This should work, if I understood correctly what was said above.
Attachment #639184 -
Flags: review?(benjamin)
Assignee | ||
Comment 22•12 years ago
|
||
Attachment #639184 -
Attachment is obsolete: true
Attachment #639184 -
Flags: review?(benjamin)
Attachment #639187 -
Flags: review?(benjamin)
Assignee | ||
Comment 23•12 years ago
|
||
Part of this tryserver push: https://tbpl.mozilla.org/?tree=Try&rev=35d614a1c367
Assignee | ||
Comment 24•12 years ago
|
||
There was a typo in the previous version preventing WebGL contexts from creating at all. New try push: https://tbpl.mozilla.org/?tree=Try&rev=dda1beade23c
Attachment #639212 -
Flags: review?(benjamin)
Assignee | ||
Updated•12 years ago
|
Attachment #639187 -
Attachment is obsolete: true
Attachment #639187 -
Flags: review?(benjamin)
Updated•12 years ago
|
Comment 25•12 years ago
|
||
Comment on attachment 639212 [details] [diff] [review] load DXSDK DLLs explicitly >Bug 760323 - Runtime fails to create WebGL contexts without Direct X End-User Runtime Installed - r=??? Please add description of what the patch does: "Load the Direct X runtime programmatically so that the EGL libraries can locate it when running webapprt and the Firefox install dir is not in the DLL load path." >diff --git a/gfx/gl/GLLibraryEGL.cpp b/gfx/gl/GLLibraryEGL.cpp >+#ifdef XP_WIN >+// see the comment in GLLibraryEGL::EnsureInitialized() for the rationale here. >+static PRLibrary* LoadLibraryForEGLOnWindows(const nsAString& filename) style nit, please put "static PRLibrary*" on its own line, so that "LoadLibraryForEGL" is in column 0. >+{ >+ nsresult rv; >+ nsCOMPtr<nsIFile> file; >+ >+ nsCOMPtr<nsIProperties> dirService = >+ do_GetService(NS_DIRECTORY_SERVICE_CONTRACTID); >+ if (!dirService) >+ return nsnull; >+ >+ rv = dirService->Get(NS_GRE_DIR, NS_GET_IID(nsIFile), >+ getter_AddRefs(file)); Please use nsDirectoryServiceUtils.h NS_GetSpecialDirectory to make this code cleaner.
Attachment #639212 -
Flags: review?(benjamin) → review+
Assignee | ||
Comment 26•12 years ago
|
||
Attachment #639797 -
Flags: review+
Assignee | ||
Comment 27•12 years ago
|
||
On try, because somehow all my windows local builds fail to link at the moment. https://tbpl.mozilla.org/?tree=Try&rev=4862f608a8d7
Comment 28•12 years ago
|
||
(In reply to Benoit Jacob [:bjacob] from comment #27) > On try, because somehow all my windows local builds fail to link at the > moment. > https://tbpl.mozilla.org/?tree=Try&rev=4862f608a8d7 I can confirm this fixes one of my windows 7 machines that does not have direct X end-user runtime installed.
Assignee | ||
Comment 29•12 years ago
|
||
http://hg.mozilla.org/integration/mozilla-inbound/rev/2e6bc1480efd Do you want this backported?
Target Milestone: --- → mozilla16
Updated•12 years ago
|
Whiteboard: [Desktop WebRT], [appreview-blocker], [blocking-webrtdesktop1+] → [Desktop WebRT], [appreview-blocker], [blocking-webrtdesktop1+], [qa+]
Updated•12 years ago
|
QA Contact: jsmith
Comment 30•12 years ago
|
||
https://hg.mozilla.org/mozilla-central/rev/2e6bc1480efd
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → FIXED
Comment 31•12 years ago
|
||
(In reply to Jason Smith [:jsmith] from comment #28) > (In reply to Benoit Jacob [:bjacob] from comment #27) > > On try, because somehow all my windows local builds fail to link at the > > moment. > > https://tbpl.mozilla.org/?tree=Try&rev=4862f608a8d7 > > I can confirm this fixes one of my windows 7 machines that does not have > direct X end-user runtime installed. I can confirm the fix in Nightly 2012-07-08
Status: RESOLVED → VERIFIED
Comment 32•12 years ago
|
||
(In reply to Andrew Williamson [:eviljeff] from comment #31) > (In reply to Jason Smith [:jsmith] from comment #28) > > (In reply to Benoit Jacob [:bjacob] from comment #27) > > > On try, because somehow all my windows local builds fail to link at the > > > moment. > > > https://tbpl.mozilla.org/?tree=Try&rev=4862f608a8d7 > > > > I can confirm this fixes one of my windows 7 machines that does not have > > direct X end-user runtime installed. > > I can confirm the fix in Nightly 2012-07-08 Awesome. Thanks for testing this. Feel free to review & approve the WebGL apps in the marketplace now.
Whiteboard: [Desktop WebRT], [appreview-blocker], [blocking-webrtdesktop1+], [qa+] → [Desktop WebRT], [appreview-blocker], [blocking-webrtdesktop1+], [qa!]
Comment 33•12 years ago
|
||
(In reply to Jason Smith [:jsmith] from comment #32) > Awesome. Thanks for testing this. Feel free to review & approve the WebGL > apps in the marketplace now. Already done! Apart from the 2 or 3 that use Flash as well so are blocked on bug 771090 now instead.
Assignee | ||
Comment 34•12 years ago
|
||
This is only fixed for Firefox 16 now. Do you want this backported to 15? What is the version that matters for the marketplace?
Assignee | ||
Comment 35•12 years ago
|
||
(In reply to Jason Smith [:jsmith] from comment #16) > Flagging for tracking firefox 16, as we firmly shooting for that in our 1st > release of desktop web runtime. Oh, alright. Good then.
Comment 36•12 years ago
|
||
(In reply to Benoit Jacob [:bjacob] from comment #35) > (In reply to Jason Smith [:jsmith] from comment #16) > > Flagging for tracking firefox 16, as we firmly shooting for that in our 1st > > release of desktop web runtime. > > Oh, alright. Good then. Right. I don't think you need to backport this to FF 15, as we're likely going to backout of FF 15. If the story changes, I'll let you know.
Comment 37•12 years ago
|
||
This seems to break compilation for me: c:/projects/mozilla/src/obj-i686-pc-mingw32/_virtualenv/Scripts/python.exe -O /c/projects/mozilla/src/build/cl.py cl -FoGLLibraryEGL.obj -c -D_HAS_EXCEPTIONS=0 -I../../dist/stl_wrappers -DMOZ_D3DX9_DLL= -DMOZ_D3DCOMPILER_DLL= -DMOZILLA_INTERNAL_API -D_IMPL_NS_COM -DEXPORT_XPT_API -DEXPORT_XPTC_API -D_IMPL_NS_GFX -D_IMPL_NS_WIDGET -DIMPL_XREAPI -DIMPL_NS_NET -DIMPL_THEBES -I/c/projects/mozilla/src/gfx/gl -I. -I../../dist/include -Ic:/projects/mozilla/src/obj-i686-pc-mingw32/dist/include/nspr -Ic:/projects/mozilla/src/obj-i686-pc-mingw32/dist/include/nss -TP -nologo -W3 -Gy -Fdgenerated.pdb -wd4800 -we4553 -GR- -DDEBUG -D_DEBUG -DTRACING -Zi -O1 -Oy- -Ic:/projects/mozilla/src/obj-i686-pc-mingw32/dist/include/cairo -MDd -FI ../../dist/include/mozilla-config.h -DMOZILLA_CLIENT /c/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp GLLibraryEGL.cpp c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(105) : warning C4003: Nicht gengend bergebene Parameter fr das Makro 'NS_STRINGIFY_HELPER' c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(105) : warning C4003: Nicht gengend bergebene Parameter fr das Makro 'NS_LL' c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(105) : error C2065: 'L': nichtdeklarierter Bezeichner c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(105) : error C2065: 'L': nichtdeklarierter Bezeichner c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(105) : error C2070: ''unknown-type'': Ungltiger sizeof-Operand c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(111) : warning C4003: Nicht gengend bergebene Parameter fr das Makro 'NS_STRINGIFY_HELPER' c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(111) : warning C4003: Nicht gengend bergebene Parameter fr das Makro 'NS_LL' c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(111) : error C2065: 'L': nichtdeklarierter Bezeichner c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(111) : error C2065: 'L': nichtdeklarierter Bezeichner c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(111) : error C2070: ''unknown-type'': Ungltiger sizeof-Operand my mozconfig: mk_add_options MOZ_CO_PROJECT=browser mk_add_options MOZ_OBJDIR=@TOPSRCDIR@/obj-@CONFIG_GUESS@ # mk_add_options MOZ_MAKE_FLAGS="-j4" ac_add_options --enable-application=browser ac_add_options --disable-xpconnect-idispatch ac_add_options --disable-activex ac_add_options --disable-activex-scripting ac_add_options --disable-accessibility ac_add_options --disable-angle # ac_add_options --disable-webm ac_add_options --enable-debug # ac_add_options --disable-optimize mk_add_options PROFILE_GEN_SCRIPT='$(PYTHON) $(MOZ_OBJDIR)/_profile/pgo/profileserver.py'
Assignee | ||
Comment 38•12 years ago
|
||
(In reply to Julian Reschke from comment #37) > This seems to break compilation for me: > > c:/projects/mozilla/src/obj-i686-pc-mingw32/_virtualenv/Scripts/python.exe Is MinGW a supported platform at all? I thought our windows build system was MSVC-only, with the aim to support Clang in the future ASAP? > c:/projects/mozilla/src/gfx/gl/GLLibraryEGL.cpp(105) : warning C4003: Nicht > gengend bergebene Parameter fr das Makro 'NS_STRINGIFY_HELPER' NS_STRINGIFY_HELPER is defined here: http://mxr.mozilla.org/mozilla-central/source/xpcom/base/nscore.h#372 I'd suggest looking into the preprocessed form of this file to figure why it's not being defined in your case. Maybe then propose a patch to this file (Core->XPCOM) but if your platform is not officially supported, the patch might not be accepted. Update: oh, I see here https://developer.mozilla.org/en/Supported_build_configurations that minGW is a tier 3 platform, "maintained by Chris Seawood".
Assignee | ||
Comment 39•12 years ago
|
||
Alright, sorry for the confusion. Julian is using the standard MSVC-based build-system, the mingw here just refers to the standard mozillabuild environment which is mingw based. The problem with Julian's config is he's configured with --disable-angle, which is broken. We should remove that option. The only choice should be to enable or disable WebGL entirely.
Assignee | ||
Comment 40•12 years ago
|
||
Sorry, in fact, the --disable-webgl build itself was broken. Only reason why we didn't notice is the delay until the next m-c -> thunderbird merge.
Attachment #640615 -
Flags: review?(vladimir)
Comment on attachment 640615 [details] [diff] [review] fix the --disable-webgl build Review of attachment 640615 [details] [diff] [review]: ----------------------------------------------------------------- Sure, though we should really just kill off --disable-webgl entirely.
Attachment #640615 -
Flags: review?(vladimir) → review+
Assignee | ||
Comment 42•12 years ago
|
||
Thunderbird still uses --disables-webgl; I would make bug 741742 (removing the DXSDK DLLs dependencies) a blocker for making WebGL mandatory, as as long as WebGL requires shipping these two large proprietary DLLs, there exist quite valid reasons for wanting to disable it.
Comment 43•12 years ago
|
||
I tried with the attachment and ac_add_options --disable-webgl but still get the same error.
Depends on: 772457
Assignee | ||
Comment 44•12 years ago
|
||
Oh, it appears that --disable-webgl has no effect here... at least I still have MOZ_WEBGL=1 in my autoconf.mk
Assignee | ||
Comment 45•12 years ago
|
||
OK, turns out that there is no --disable-webgl option... that's what we need to fix here.
Assignee | ||
Comment 46•12 years ago
|
||
Patch in bug 772457 adds the missing --disable-webgl option. Together with the patch here, they should fix the build, you'll just have to use --disable-webgl instead of --disable-angle (which goes away).
Assignee | ||
Comment 47•12 years ago
|
||
http://hg.mozilla.org/integration/mozilla-inbound/rev/ced403b699b2 and the patch in bug 772457 is landed as well. So all should be fixed now. Please retry.
Comment 49•12 years ago
|
||
(In reply to Benoit Jacob [:bjacob] from comment #47) > http://hg.mozilla.org/integration/mozilla-inbound/rev/ced403b699b2 > > and the patch in bug 772457 is landed as well. So all should be fixed now. > Please retry. So, with current (to this moment) m-c and --disable-webgl in my mozconfig I still cannot build, xul.dll link fails with many mozilla::WebGLExtension::* unresolved externals. Clobbered build. What am I doing wrong?
Assignee | ||
Comment 50•12 years ago
|
||
You're probably not doing anything wrong, we probably are missing WebGL extension symbols in WebGLContextNotSupported.cpp. It would help to have the actual linker errors (all the unresolved externals).
Comment 51•12 years ago
|
||
Here it is.
Comment 52•12 years ago
|
||
Comment on attachment 641148 [details]
build log (unresolved externals mozilla::WebGLContext::*)
And mozconfig, to be sure everything is OK:
# Options for client.mk.
mk_add_options MOZ_OBJDIR=@TOPSRCDIR@/_obj-browser-debug
mk_add_options MOZ_MAKE_FLAGS=-j9
# Options for 'configure' (same as command-line options).
#ac_add_options --enable-jemalloc
export MOZ_DEBUG_SYMBOLS=1
ac_add_options --enable-application=browser
ac_add_options --enable-debug
ac_add_options --disable-optimize
ac_add_options --enable-shared
ac_add_options --disable-static
ac_add_options --enable-tests
ac_add_options --enable-logging
ac_add_options --enable-visual-event-tracer
ac_add_options --disable-installer
ac_add_options --enable-chrome-format=flat
ac_add_options --disable-crashreporter
ac_add_options --disable-webm
ac_add_options --disable-accessibility
ac_add_options --disable-angle
# 772570
ac_add_options --disable-webrtc
# 772577
ac_add_options --disable-webgl
Assignee | ||
Comment 53•12 years ago
|
||
OK, these linking errors are because some WebGL files, such as WebGLExtensionCompressedTextureS3TC.cpp, are being built even with --disable-webgl. I'm making a patch.
Assignee | ||
Comment 54•12 years ago
|
||
This will work if removing the WebIDL is enough to prevent the bindings generation. The stuff remains in Bindings.conf where I didn't know how to conditionally disable it.
Attachment #641153 -
Flags: review?(bzbarsky)
Assignee | ||
Comment 55•12 years ago
|
||
Typo: fi -> endif Building at the moment on linux, hopefully these issues are platform-independent so i can reproduce without rebooting
Attachment #641153 -
Attachment is obsolete: true
Attachment #641153 -
Flags: review?(bzbarsky)
Attachment #641164 -
Flags: review?(bzbarsky)
Comment 56•12 years ago
|
||
Comment on attachment 641164 [details] [diff] [review] try to fix the webgl unresolved externals with --disable-webgl This patch fixes the last build issue for me (comment 52).
Comment 57•12 years ago
|
||
Comment on attachment 641164 [details] [diff] [review] try to fix the webgl unresolved externals with --disable-webgl r=me
Attachment #641164 -
Flags: review?(bzbarsky) → review+
Assignee | ||
Comment 58•12 years ago
|
||
http://hg.mozilla.org/integration/mozilla-inbound/rev/2ad3e97aa550
Comment 60•12 years ago
|
||
So: Is it true that this patch freezes the main thread of my application for ~3s when inializing webgl? This didn't happen in FF12.
Assignee | ||
Comment 61•12 years ago
|
||
I wasn't aware of that issue. Please open a new bug. Is it reproducible in Firefox itself or only in non-Firefox apps? To get more information, the most useful thing you could do is to use the built-in profiler to figure what it's doing during these 3 seconds. https://developer.mozilla.org/en/Performance/Profiling_with_the_Built-in_Profiler
Updated•12 years ago
|
Comment 62•12 years ago
|
||
A little update on the bugpost in comment #60: -If i don't enable webgl.prefer-native-gl in pre-16 builds, I need to copy the mentioned DLL's to the path of the xulrunner-stub in order for GL to work at all. -I cannot reproduce this bug in Firefox, only in XulRunner. -The profiler does not yet work in non-FF apps (see error trace on the bottom of this post) -when i set webgl.prefer-native-gl to true, the freeze doesn't occur in neither 14, 15b or 16a. -When I put the this.mCanvas.getContext("experimental-webgl"); in a setTimeout, the application starts up immediatly but the thread/UI freezes for about 3/4 seconds. When i don't put it in a timeout, the initial loading of the window is delayed for about this amount of time. Should I proceed in filing a new bugpost for this? I could very easily create a testcase (window.xul -> browser element -> canvas element -> getContext("experimental-webgl")).
Comment 63•12 years ago
|
||
(In reply to Tom from comment #62) > Should I proceed in filing a new bugpost for this? Yes. This bug was about the webruntime.
You need to log in
before you can comment on or make changes to this bug.
Description
•