Closed
Bug 779356
Opened 14 years ago
Closed 12 years ago
Implement OpenDescriptorForDirectTexturing for X11 pixmaps
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 947045
People
(Reporter: nical, Unassigned)
References
Details
This would enable us to benefit from optimizations we are making with gralloc for gonk/fennec when we use accelerated layers.
see ShadowLayerManager::OpenDescriptorForDirectTexturing in ShadowLayerUtilsX11.cpp
http://mxr.mozilla.org/mozilla-central/source/gfx/layers/ipc/ShadowLayerUtilsX11.cpp#199
Comment 1•13 years ago
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I don't see this function being called at all?
Comment 2•13 years ago
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We used to use the ShadowLayerUtils API to abstract away the differences between shmem/gralloc etc. We've moved away from that (though not completely :( ) with all the refactorings, so parts of it aren't used any more.
We now have separate TextureSource implementations for gralloc, and we'd need to do the same for X11 surfaces.
Comment 3•12 years ago
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This function was removed at some point, I pretty sure we implemented what this asked for with bug 947045.
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → DUPLICATE
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Description
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