Bug 795796 broke BananaBread rendering. The demo renders a few frames then renders nothing for a long time, then perhaps a few more frames, and so forth. Apparently the game continues to run, because the event loop is responsive (escape bumps you out, space to jump plays the jump sound, etc.) - it is just that frames are not rendered. Biscection narrowed this down to The first bad revision is: changeset: 108706:beee809b7ade user: Matt Woodrow <firstname.lastname@example.org> date: Mon Oct 01 17:29:02 2012 +1300 summary: Bug 795796 - Fix empty transactions. r=cjones BananaBread link: https://developer.mozilla.org/en-US/demos/detail/bananabread
OS: Linux → All
Hardware: x86 → All
Jeff, it would be nice if a WebGL reftest could catch this.
Is this accelerated layers only? Probably bug 796183
Yes, when I disable accelerated layers the regression vanishes.
Yup, this looks fixed now (local build of m-c, not yet in nightly) after bug 796183 was just resolved. Thanks Matt!
Status: NEW → RESOLVED
Closed: 9 years ago
Resolution: --- → FIXED
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