Closed
Bug 834437
Opened 13 years ago
Closed 12 years ago
[layers-refactoring] Make layers refactor not regress android
Categories
(Core :: Graphics: Layers, defect)
Tracking
()
RESOLVED
FIXED
People
(Reporter: jrmuizel, Assigned: jrmuizel)
References
Details
(Whiteboard: [metro-gfx])
No description provided.
| Assignee | ||
Updated•13 years ago
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Whiteboard: [layers-refactor][metro-gfx]
| Assignee | ||
Updated•13 years ago
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Assignee: nobody → jmuizelaar
Updated•13 years ago
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Summary: Make layers refactor not regress android → [layers-refactoring] Make layers refactor not regress android
Whiteboard: [layers-refactor][metro-gfx] → [metro-gfx]
Comment 1•13 years ago
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So I think this mostly works. Some artefacts to hunt down, but I think we'll leave that until we finish more of the big things because they will only get regressed again, or if we're lucky fixed by accident.
Updated•13 years ago
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Blocks: metro-omtc
| Assignee | ||
Comment 2•13 years ago
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Comment 3•13 years ago
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I can repro the bad result in M8, but not that crash in M2. M1 and R2 look like webgl, which is busted for now. I'll try to fix M8 for now.
| Assignee | ||
Comment 4•13 years ago
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Comment 5•13 years ago
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(In reply to Jeff Muizelaar [:jrmuizel] from comment #4)
> I fixed M8:
> https://tbpl.mozilla.org/?tree=Try&rev=c851f7919ff3
The R1 break is aa on mask layers. I have a lot of bitterness with such bugs. We haven't changed the mask layers code as far as I know, other than moving it, so I don't see how this could happen. Probably we should fuzz it.
The R3 fails look like a tile misloading or something. I'll look into that.
Worryingly, jrmuizel is still reporting flickering and rendering glitches. That R3 test seems to be the only evidence in our tests, that is a bit scary.
Updated•13 years ago
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No longer blocks: metro-omtc
| Assignee | ||
Comment 6•12 years ago
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We have landed
Status: NEW → RESOLVED
Closed: 12 years ago
Resolution: --- → FIXED
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Description
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