Open Bug 914956 Opened 11 years ago Updated 2 years ago

Performance with IodineGBA could be better

Categories

(Core :: JavaScript Engine, defect)

x86_64
macOS
defect

Tracking

()

UNCONFIRMED

People

(Reporter: grantgalitz, Unassigned)

References

()

Details

Attachments

(2 obsolete files)

Attached file IodineGBA.zip (obsolete) —
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.8; rv:26.0) Gecko/20100101 Firefox/26.0 (Beta/Release)
Build ID: 20130910030254

Steps to reproduce:

1) Wait for the page to auto-load


Actual results:

Ran fullspeed, but nomed up a whole CPU core.


Expected results:

Lower CPU utilization. Right now we're about 3x to 4x slower than VBA (VisualBoyAdvance).
Attached file IodineGBA.zip (obsolete) —
Fixed up some zipping
Attachment #802747 - Attachment is obsolete: true
Probably should throw in a "turn off/lower your sound" warning, as the sound starts when the page loads.
Blocks: WebJSPerf
Component: Untriaged → JavaScript Engine
Product: Firefox → Core
Hardware: x86 → x86_64
Version: 26 Branch → Trunk
Attachment #802758 - Attachment is obsolete: true
The games that busy wait and don't utilize the low power mode of the emulated GBA still have a hard time running full speed. Some games under this category are Pokemon Red & Emerald (But NOT Ruby/Sapphire), Gunstar Super Heroes, Super Monkey Ball Jr, Megaman & Bass, Kirby, and Super Mario Advance
At least Firefox Nightly is way faster than Chrome Canary (like 33%) when running this. If it was on octane instead of gameboy-emu, I think google actually pay attention to it. ;p
Severity: normal → S3
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