Closed
Bug 1018077
Opened 11 years ago
Closed 7 years ago
[flatfish] WebGL enabled Canvas flickers
Categories
(Firefox OS Graveyard :: General, defect)
Firefox OS Graveyard
General
Tracking
(Not tracked)
RESOLVED
WONTFIX
People
(Reporter: c.sandtner, Unassigned)
Details
User Agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.9; rv:29.0) Gecko/20100101 Firefox/29.0 (Beta/Release)
Build ID: 20140506152807
Steps to reproduce:
I've created and installed a game using WebGL.
Actual results:
The game starts and while rendering it is terrible flickering. When I use standard 2D context the gmae runs without flickering.
Expected results:
I've expected a smooth running animation using WebGL (as it does on my Geeksphone Keon).
Reporter | ||
Updated•11 years ago
|
Summary: [flatfish] WebGL enable Canvas flickers → [flatfish] WebGL enabled Canvas flickers
Comment 1•11 years ago
|
||
It might be related to Bug 1006957 or Fence is not delivered correctly on flatfish.
![]() |
||
Comment 2•11 years ago
|
||
I'm seeing the same with the preinstalled 1.4 image and my Lantea Maps app. I'll try trunk/master soon, let's see how that works.
Comment 3•11 years ago
|
||
I think I'm hitting the same bug with this: http://5013.es/toys/3400/ (press START to... start the animation)
Example video of the output: https://www.youtube.com/watch?v=-ed0gzclO38
Software: Boot2Gecko 1.4.0.0 prerelease
Firmware: flatfish_20140120-1529
Comment 4•11 years ago
|
||
It seems like fence sync problem like Bug 1022205.
Comment 5•7 years ago
|
||
Firefox OS is not being worked on
Status: UNCONFIRMED → RESOLVED
Closed: 7 years ago
Resolution: --- → WONTFIX
You need to log in
before you can comment on or make changes to this bug.
Description
•