Closed
Bug 1133966
Opened 10 years ago
Closed 10 years ago
Flame: Settings -> Sound -> Manage Tones window transition seems broken
Categories
(Core :: Graphics: Layers, defect)
Tracking
()
RESOLVED
DUPLICATE
of bug 1137203
blocking-b2g | 2.2+ |
People
(Reporter: njpark, Assigned: BenWa)
References
Details
(Keywords: regression)
Attachments
(1 file)
2.33 KB,
patch
|
Details | Diff | Splinter Review |
STR:
Open Settings -> Sound -> Manage Tones menu
Actual:
The window transition seems broken, and it is different from Bug 1127877.
Expected:
The window transition is normal
Video Link:
https://www.youtube.com/watch?v=qssUv6eaUII
Version Info:
2.2
No-Jun-MacBook-Pro:B2G-flash-tool mozilla$ ./check_versions.sh
Gaia-Rev ea64caf6d4ab03fc4472eca9f41f20d651d55fa9
Gecko-Rev https://hg.mozilla.org/releases/mozilla-b2g37_v2_2/rev/78d823f7be4c
Build-ID 20150217002515
Version 37.0a2
Device-Name flame
FW-Release 4.4.2
FW-Incremental eng.cltbld.20150217.040742
FW-Date Tue Feb 17 04:07:53 EST 2015
Bootloader L1TC000118D0
3.0
Gaia-Rev ae02fbdeae77b2002cebe33c61aedeee4b9439fd
Gecko-Rev https://hg.mozilla.org/mozilla-central/rev/4bb425001d8a
Build-ID 20150217074221
Version 38.0a1
Device-Name flame
FW-Release 4.4.2
FW-Incremental eng.cltbld.20150217.111839
FW-Date Tue Feb 17 11:18:50 EST 2015
Bootloader L1TC000118D0
Reporter | ||
Comment 1•10 years ago
|
||
ni?ing milan for possible graphics bug. Nominating for 2.2 since the transition is quite noticeably wrong.
blocking-b2g: --- → 2.2?
Flags: needinfo?(milan)
Updated•10 years ago
|
status-b2g-v2.2:
--- → affected
status-b2g-master:
--- → affected
Component: Gaia::Settings → Graphics: Layers
OS: Mac OS X → Gonk (Firefox OS)
Product: Firefox OS → Core
Hardware: x86 → All
Updated•10 years ago
|
Assignee: nobody → bgirard
Flags: needinfo?(milan)
Reporter | ||
Updated•10 years ago
|
Keywords: regression
Assignee | ||
Comment 4•10 years ago
|
||
I can still reproduce this with bug 1134762 landed (which cleaned up bug 1121871). Investigating.
Assignee | ||
Comment 5•10 years ago
|
||
It is related to low-res painting. Not related to intermediate surface recycling (turning it off makes the glitches worse cause we repaint it every frame).
Assignee | ||
Comment 6•10 years ago
|
||
Ok kats is correct. The problem is we only draw the critical display port. With OMTA we have to draw everything.
Assignee | ||
Comment 7•10 years ago
|
||
The animation is set on the parent container layer. Going to try to disable the critical display port code if there's an animation on an ancestor layer.
Assignee | ||
Comment 8•10 years ago
|
||
The problem in the work around I found will be addressed in bug 1137203.
Status: NEW → RESOLVED
Closed: 10 years ago
Resolution: --- → DUPLICATE
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Description
•