Intermittent audio or 'robotic voice' issues with aggregate device on Mac
Categories
(Core :: Audio/Video: cubeb, defect, P2)
Tracking
()
People
(Reporter: marcobutera, Assigned: pehrsons)
References
(Blocks 1 open bug, Regressed 2 open bugs, )
Details
Attachments
(4 files)
User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:81.0) Gecko/20100101 Firefox/81.0
Steps to reproduce:
I connect to google meet to join a meeting but
Actual results:
I had many problems with intermittent audio., also other colleagues report this problem (but I don't know if they used firefox). I suggest to move to google chrome and after the people that has problems move to chrome the problem are solved
Expected results:
we expect to use google meet also on other browsers
Updated•4 years ago
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Updated•4 years ago
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Comment 1•4 years ago
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Hi Marco,
Thank you for your bug report! When you say you have problems with intermittent audio, is the problem with others hearing intermittent audio when you speak, or you hearing intermittent audio when others speak, or possibly both? Do you know if this is a new problem with Firefox 81, or have you noticed this with earlier versions? Thanks!
Comment 2•4 years ago
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Hello Dan,
We are also experiencing this problem. For us it's usually that people who join the meeting get an audio delay of about ~1 - 2 seconds. This means I won't hear anything the other person says for a second and after that the audio will be slightly out of sync with the video.
Let me know if I can provide more details.
Comment 3•4 years ago
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Hello,
I have the same problem, since yesterday (29/10).
I got the reconnect indication during the meeting, but I was still connected. I also had real disconnection. The other navigation pages also happen to be slowed down.
The previous weeks, I had no slowdown in navigation and discussion.
For exemple: I write a text on google translate and it takes a few seconds before being updated on the translated part.
Os : Windows 10 64b
Firefox : 82.0.2 64b
Comment 4•4 years ago
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Hi Paul, I'm not sure if there is anything actionable here right now, but there are enough reports that I think this is a real problem. Do you mind having a look at prioritization?
Comment 5•4 years ago
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P1 S1 until proven otherwise. Slowness of the whole browser I've seen myself, but we don't have enough resources to work on it. The rest is a regular performance issue it sounds like.
Updated•4 years ago
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Comment 6•4 years ago
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We're looking at a policy change of asking for active assignees on S1 bugs. Is there anything we can do here?
Updated•4 years ago
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Comment 7•4 years ago
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I just reached out to the Meet team.
To the reporter here on the bug: what kind of audio equipment are you using?
Is by any chance everyone using Bluetooth head sets?
Reporter | ||
Comment 8•4 years ago
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(In reply to Dan Minor [:dminor] from comment #1)
Hi Marco,
Thank you for your bug report! When you say you have problems with intermittent audio, is the problem with others hearing intermittent audio when you speak, or you hearing intermittent audio when others speak, or possibly both? Do you know if this is a new problem with Firefox 81, or have you noticed this with earlier versions? Thanks!
Hello, I had at the time of the bug report the last Firefox version, the intermittent audio was when other speak. I din't use bluethoot or other equipements, just the laptop that usially I use.
This problem disappear when I moved to Google Chrome to follow the meeting.
Comment 9•4 years ago
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This bug seems bad but also, sadly, unactionable. Is there more information we could get that would allow progress? Should we mark it as stalled?
Updated•4 years ago
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Updated•4 years ago
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Updated•4 years ago
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Comment 10•4 years ago
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Unfortunately the Meet folks were not able to help us with these reports so far.
Comment 11•3 years ago
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The bug is so annoying because I use firefox daily but I am unable to join google meets because even though I have a persistent connection the audio. I can here it for like 3 sec and it stops for about 8 sec. This repeats for the entire meet.
Firefox 90
and Firefox 91
have seemed to fixed
But Firefox 92
and The Beta version 93
are affected
Please fix this bug as fast as possible I'm temporarily migrating to chromium.
Or I'll roll back to previous versions and update if the bug can be reproduced.
If not I'll be using the older version until it's fixed
Comment 12•3 years ago
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Bug 1739505 may help here. TBD once that work lands.
Updated•3 years ago
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Comment 13•3 years ago
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I have this same issue on Firefox 100.0.1 on macOS 12.3.1. My device is a MacBookPro16,1. After a couple of minutes the audio starts to be intermittent (robotic, distorted, and scratchy) in both direction: I hear the scratches, and on the other end they hear me distorted. When joining the same call in Google Chrome (with the exact device and configuration) I have no issues. Let me know if there's additional info that I can provide.
Comment 14•3 years ago
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This is a different bug. Can you please describe your setup in terms of audio input and output devices? A copy of the raw data of about:support
will also help.
Comment 15•3 years ago
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(In reply to Paul Adenot (:padenot) from comment #14)
This is a different bug. Can you please describe your setup in terms of audio input and output devices? A copy of the raw data of
about:support
will also help.
Feel free to point me to a different bug, or let me know if it's necessary to file a new one. In terms of audio input/output I'm using the machine built-in microphone and speakers.
Comment 16•3 years ago
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(In reply to Coral Mountain from comment #15)
(In reply to Paul Adenot (:padenot) from comment #14)
This is a different bug. Can you please describe your setup in terms of audio input and output devices? A copy of the raw data of
about:support
will also help.Feel free to point me to a different bug, or let me know if it's necessary to file a new one. In terms of audio input/output I'm using the machine built-in microphone and speakers.
I think this is new, especially if you're using a recent macbook and Fx 100. You can open a new bug at https://bugzilla.mozilla.org/enter_bug.cgi?product=Core&component=Audio%2FVideo%3A%20cubeb (this goes to the right component so I'm immediately notified).
I'll provide you instructions for recording an example of audio and getting us logs so we can investigate / fix it. Thanks!
Updated•2 years ago
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Comment 17•2 years ago
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For anyone running into audio issues, please post your about support text. Also, if you can please install the firefox profiler extension and capture a 'media' profile when you experience the issue, upload the profile and post the link here. Thanks!
Comment 18•2 years ago
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From: https://github.com/webcompat/web-bugs/issues/107298#issuecomment-1185791486
I was able to catch it in a profile, here: https://share.firefox.dev/3IEKdBP. The entire time period of this profile was while the call was choppy and my CPU was downclocked.
It seems like it happens more when screen sharing is being used (another person sharing their screen with em), but not exclusively.
Comment 19•2 years ago
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Replying here instead of the Github thread so I can more easily attach a file.
I've also taken a profile with the Media preset (the last one was the Firefox preset). https://share.firefox.dev/3octUTh
I agree that this looks like thermal throttling, though I don't think my laptop is getting particularly hot. It's warm to the touch, but not unusually so, and watching sensor temperatures doesn't show CPU temps above 70C, and typically around 60C. That seems like reasonable temperature to me that should not cause throttling.
I've attached my about:support data.
Comment 20•2 years ago
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Yes, your machine is completely overloaded. Even the real-time audio threads don't have their scheduling slices. You probably want to vaccum it or something, that can't hut. Please also make sure the audio threads are promoted appropriately, I'm not sure one has to do something specific with Arch. To check this, do a WebRTC call (just yourself in a Meet room is enough), and run:
watch -n1 "ps -eo pid,tid,class,rtprio,ni,pri,psr,pcpu,stat,wchan:14,comm -T | grep ' RR '"
check that there are threads called AudioIPC0
with the PID of the tab. There should also be rtkit-daemon
and then some PulseAudio or PipeWire threads.
Additionally, and more importantly, your machine is using WebRender with software fallback, so it's not really using the GPU to composite a bunch of videos (webcam, screen capture, that might be quite big), in addition to decoding them, and encoding yours (plus audio encoding/decoding, plus audio processing, etc.). This is the thing you want to fix first.
Comment 21•2 years ago
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watch -n1 "ps -eo pid,tid,class,rtprio,ni,pri,psr,pcpu,stat,wchan:14,comm -T | grep ' RR '"
853 964 RR 20 - 60 0 0.1 Ssl do_epoll_wait pipewire
855 960 RR 20 - 60 1 0.0 Ssl do_epoll_wait wireplumber
856 963 RR 20 - 60 6 0.0 SLsl do_epoll_wait pipewire-pulse
860 947 RR 99 - 139 7 0.0 SNsl - rtkit-daemon
6073 6219 RR 10 - 50 5 0.0 Sl do_epoll_wait AudioIP~ack RPC
6073 6288 RR 10 - 50 1 0.0 Sl futex_wait_que AudioIPC0
322192 322483 RR 10 - 50 2 0.7 Sl futex_wait_que AudioIPC0
That last row has the PID of the Google Meet tab. I'm not sure how to tell if it's being properly promoted. Does this look wrong?
Yes, your machine is completely overloaded.
I mentioned this in the Webcompat issue, but I haven't here yet. The symptom I'm observing is that while I'm on a Google Meet my CPu will drop from it's normal frequency down to it's minimum frequency (about 600MHz if memory serves) and hold there for ~10 seconds before recovering. It's during that time that the audio is choppy. In fact my entire system is pretty much unusable for those ten seconds. It's not at all surprising that the audio threads are being overloaded. This does not seem to correlate with increased CPU temperature.
Notably, this does not happen when I use another WebRTC site, https://gather.town, in Firefox and it doesn't happen with Meet in Chrome. I think the issue here is that something is causing my CPU to downclock, not that the audio gets choppy when they are starved for CPU time.
Additionally, and more importantly, your machine is using WebRender with software fallback, so it's not really using the GPU to composite a bunch of videos (webcam, screen capture, that might be quite big), in addition to decoding them, and encoding yours (plus audio encoding/decoding, plus audio processing, etc.). This is the thing you want to fix first.
Is there any documentation for how I can fix this? I didn't see anything on SuMo. I switched over to using Wayland directly instead of XWayland, and although that helped things be generally visually smoother, it didn't help with the video call issues.
Comment 22•2 years ago
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That last row has the PID of the Google Meet tab. I'm not sure how to tell if it's being properly promoted. Does this look wrong?
Yes, it works well if it appears at all because of the grep RR
that filters by thread that have been promoted successfuly.
Is there any documentation for how I can fix this? I didn't see anything on SuMo. I switched over to using Wayland directly instead of XWayland, and although that helped things be generally visually smoother, it didn't help with the video call issues.
No idea, #gfx-firefox
on chatmo will know more, or maybe :jrmuizel knows who will know or what to do?
Comment 23•2 years ago
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(In reply to Michael Cooper [:mythmon] from comment #21)
Additionally, and more importantly, your machine is using WebRender with software fallback, so it's not really using the GPU to composite a bunch of videos (webcam, screen capture, that might be quite big), in addition to decoding them, and encoding yours (plus audio encoding/decoding, plus audio processing, etc.). This is the thing you want to fix first.
Is there any documentation for how I can fix this? I didn't see anything on SuMo. I switched over to using Wayland directly instead of XWayland, and although that helped things be generally visually smoother, it didn't help with the video call issues.
You can try enabling it via prefs, visit about:config, and check the values for
gfx.webrender.enabled
gfx.webrender.fallback.software
Updated•2 years ago
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Updated•2 years ago
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Comment 24•2 years ago
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I think I was able to get Webrender into hardware mode instead of software. The problem occured again today with that configuration. Here's about:config and a profile.
Updated•2 years ago
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Comment 25•2 years ago
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That looks better from an real-time audio point of view.
The audio threads now has a reasonnable load (about 7%). Do you still experience the same issue, where sometimes the audio goes bad for some time, and then it's better?
Comment 26•2 years ago
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This still happens regularly yes. While on Google Meet calls my computer becomes unusable for ~10ish seconds at a time. As well as the audio problems, other programs slow down, my mouse lags, and sometimes I get application not responding notices from Firefox.
I noticed that when it's happening sometimes a process called "RDD" is using a lot of CPU, and also sometimes WirePlumber is using a lot of CPU. This may simple be that with the reduced pie of my downclocked CPU, any activity will pin the CPU, but maybe something weird is going on?
Although the temperatures of any particular component aren't getting too high, it does feel like a thermal limiting problem. Maybe one particular component of my processor is getting overwhelmed?
Comment 27•2 years ago
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Yes, this is likely to be a thermals problem, or something else outside of our control. Maybe the computer has lots of dust in the fan intake/exhaust.
We're making optimizations to the WebRTC stack at the moment to lower the resource usage, which will mitigate the problem, but it's a real problem anyway.
Comment 28•2 years ago
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I have the same issue. Firefox 102 on Kubuntu 22 LTS. No audio on the Google Meet speaker test, and no audio from other meeting attendees. Everything works fine in Chrome.
Comment 29•2 years ago
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I have the "robot voice" issue with Firefox only and an external Logitech webcam (below), but using Chrome there is no problem:
Name Group Vendor State Preferred Format Channels Rate Latency
MacBook Pro Microphone builtin-internal-mic|spk Apple Inc. Enabled None default: F32LE, support: S16LE S16BE F32LE F32BE 1 default: 48000, support: 44100 - 96000 2454 - 6535
C270 HD WEBCAM C270 HD WEBCAM:046D:0825 Unknown Manufacturer Enabled All default: F32LE, support: S16LE S16BE F32LE F32BE 1 default: 48000, support: 16000 - 48000 63 - 4144
Yes, this is likely to be a thermals problem, or something else outside of our control. Maybe the computer has lots of dust in the fan intake/exhaust.
I'm quite paranoid about resource usage (I've started programming with 1 MHz 8 bit CPUs and 5 Kb RAM...) and heating efficiency (we had a constant of > 35 C here this summer).
Therefore I'm confident in saying that CPU usage goes up at sensibly higher levels with Firefox in my case, while with Chrome it stays low.
I'm currently on an Apple Powerbook 16'' (Intel) in clamshell (closed-lid) mode.
The problem literally never happened before with open-lid/internal webcam/mic.
Comment 30•2 years ago
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Hey Diego,
Could you help us out by capturing and uploading a Firefox performance profile when this happens? Visit https://profiler.firefox.com/ for more information. When capturing, please select the Media profile in the drop down.
Comment 31•2 years ago
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Here you go Jim: https://share.firefox.dev/3feguVo
By the way I'm using Firefox 106b2 because I read it brings a lot of improvements about WebRTC, I tried it yesterday in a real-world scenario but I've got the exact same robotic-voice issue as with 105.
Updated•1 year ago
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Comment 32•1 year ago
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Hey diego, any chance you can do another media profile for us?
Updated•1 year ago
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Updated•1 year ago
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Comment 33•1 year ago
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(In reply to Jim Mathies [:jimm] from comment #32)
Hey diego, any chance you can do another media profile for us?
Hey Jim, sorry for the long wait but I haven't had access to my hardware for the past month.
Also, using Firefox 117, I just did a fairly long Google Meet session (> 1hr) with almost 10 people (with screen sharing, too) using my external camera and I haven't had the issue at all.
Actually I haven't had any issue, including heating for too much CPU usage (which is higher than Chrome but still - also wondering how Chrome manages to reach such low levels of CPU usage...).
From now on, I'll restart using Firefox for my meetings and I will report as soon as anything weird happens, however my gut feeling is that this bug has been solved.
Comment 34•1 year ago
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Thanks for the report back!
Updated•1 year ago
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Comment 35•1 year ago
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We closed this but the reporter commented in another bug they ran into again. Then yesterday the webconf team was in their Whereby standup and Nico ran into the robotic voice issue.
NI to Nico for some information on what the hardware set up was for that.
Updated•1 year ago
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Comment 36•1 year ago
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(In reply to Jim Mathies [:jimm] from comment #35)
We closed this but the reporter commented in another bug they ran into again. Then yesterday the webconf team was in their Whereby standup and Nico ran into the robotic voice issue.
NI to Nico for some information on what the hardware set up was for that.
I am using Nightly on macOS 13.4.1 (c) on an Apple M2 Pro laptop, which is closed and connected to an external monitor, a Logitech c920 webcam, and a Bose QC45 Bluetooth headset. The problem occurred when I was using the c920 for A/V capture and the QC45 for audio output. It did not happen when I used the QC45 for audio capture and output while using the c920 for video capture.
Comment 37•1 year ago
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Comment 38•1 year ago
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Nico also experienced this in Whereby vs. Meet. So probably not site specific.
Updated•1 year ago
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Assignee | ||
Comment 39•1 year ago
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padenot tells me cubeb doesn't correct for drift between input and output, so it's likely the problem is here.
If someone sees this again, please enable the webrtc-preset logs on about:logging
, and share the resulting profile. cubeb:5
is what's most interesting here (so the media playback preset should also work).
Comment 40•1 year ago
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Here you go:
https://share.firefox.dev/48fRvIm
I've managed to reproduce the issue with my external webcam, and I can confirm it only happens when you select the external microphone (not the video stream I mean).
Also, when you switch back to the internal mic, the sound goes back to normal.
I played a bit with changing sources during the recording of the logs.
Only two participants with Google Meet.
Assignee | ||
Comment 41•1 year ago
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Thank you! There are no cubeb logs in this profile however. Diego, could you make sure to include the AudioIPC Server RPC
thread when you share the profile? Thanks.
Assignee | ||
Comment 42•1 year ago
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I see a cubeb_log
thread that we might need too. If you don't mind, just include all threads, including all hidden ones. The heuristic that selects which threads to unhide is based on cpu usage afaik.
Comment 43•1 year ago
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Here we go again, this time including what you asked for Andreas:
https://share.firefox.dev/48kgdaS
Last time didn't include anything optional because it was giving a size-too-big error so I had to keep this session quite short to be able to do it.
Assignee | ||
Comment 44•1 year ago
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Thank you! And the audio input sounded robotic while capturing this profile also?
Because there is no sign of cubeb_resampler
throwing data out here.
I've tried reproducing myself on Mac too with various external web cam mics but I have not observed any drift. I'll give it a go on linux too where we don't have any drift correction provided by the platform.
Could you also get a profile just covering setting up the call, please? To have an idea of how we are setting up the streams -- maybe it shows something unusual. In the profiler, the parent process' "AudioIPC Server RPC" thread is of interest in this case. Thanks.
Updated•1 year ago
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Comment 45•1 year ago
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Here Andreas: https://share.firefox.dev/3ZrGRdB
I wasn't able to activate the "hidden threads" checkbox because the profiler gave me a profile-too-big error, however I can re-upload it if you explain me how to do it.
Let me also add that this bug is really still there, only quite difficult to reproduce even by myself: in fact, when I set up the session, I have to wait and maybe fiddle a bit with Google Meet seetings (activate/deactivate noise suppression for instance).
Assignee | ||
Comment 46•1 year ago
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Can you unhide the AudioIPC
ones, and the cubeb_log
thread before you share? Then you can avoid sharing all hidden threads. This is at the top left where it says X/Y tracks
and you need to click the little down-arrow.
You can hide other processes than the parent.
Comment 47•1 year ago
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Here again: https://share.firefox.dev/46jG3cY
This time I've configured the upload as instructed ie. by enabling that AudioIPC Server RPC, but also all audio* and cube* threads for the actual Meet process (36436) and server.
Assignee | ||
Comment 48•1 year ago
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Thank you. That looks perfectly normal I'm afraid.
Some good news however, in that I've been able to reproduce this issue. I'll see if I can figure it out.
Assignee | ||
Comment 49•1 year ago
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I have reproduced this with standalone cubeb (our audio library), which on Mac creates an aggregate device with drift correction enabled. I have verified the aggregate device is set up as it should by making it non-private. Regardless of whether drift correction is enabled for the input on the aggregate device (the output is the clock source) I get no drift in the data handed to us by the platform, and in both cases I get the robotic voice.
If I disable the aggregate device (in code) I get drift as expected between the input and output callbacks, and no robotic voice as you'd expect.
The obvious solutions here appear to be to either: 1) have Apple fix it in the platform, or 2) stop using aggregate devices and implement drift correction ourselves. I'm unassigning myself as we discuss what approach to take.
Comment 50•1 year ago
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As a Firefox user, I thank you Andreas for your work here.
I'm a software engineer, too, but I don't know the first thing about how Firefox is implemented.
However I'd like to add two points that might help the discussion:
- Out of curiosity, I've just tried to reproduce the issue with Chrome but I wasn't able. Given what you said, this could mean Chrome either has its own implementation for drift correction, or they use aggregate devices in a different way, or more simply I had bad luck.
- With Google Meet, on my machine CPU utilisation with Chrome is quite low (like half of Firefox, but this is a very empirical measure of mine), even with many people and screen sharing, in which case Firefox easily goes over 100% CPU utilisation (referring to a core not the overall CPU combined computing power); in case of Firefox, could the high CPU utilisation be contributing to a poor experience with external devices for some reason?
Comment 51•1 year ago
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(In reply to Diego Caravana from comment #50)
As a Firefox user, I thank you Andreas for your work here.
I'm a software engineer, too, but I don't know the first thing about how Firefox is implemented.
However I'd like to add two points that might help the discussion:
- Out of curiosity, I've just tried to reproduce the issue with Chrome but I wasn't able. Given what you said, this could mean Chrome either has its own implementation for drift correction
This is the case, they implement a drift correction algorithm. They also high very high audio latency compared to Firefox, because of this drift correction and also because of other historical architectural decisions. If they were to attempt to have low latency, they'd have the same issue and would have to make the same fix we're doing now.
fwiw, we're able to reproduce this issue without Firefox, just by opening audio streams on macOS in a small test program. The immense majority of device setup of macOS users doesn't trigger this issue, so we'll be fixing this in a way that it doesn't regress most users (that have stable audio input/output and latency as low as possible), but fixes the other cases that hit this bug.
- With Google Meet, on my machine CPU utilisation with Chrome is quite low (like half of Firefox, but this is a very empirical measure of mine), even with many people and screen sharing, in which case Firefox easily goes over 100% CPU utilisation (referring to a core not the overall CPU combined computing power); in case of Firefox, could the high CPU utilisation be contributing to a poor experience with external devices for some reason?
This is likely unrelated and Andreas is actually working on lowering resource usage of WebRTC calls by optimizing lots of things related to cameras (which is horribly unoptimized today, in a way that does a lot of memory traffic, and that affects everything because the memory bus is a shared resources).
We'll also be investigating using hardware decoders and encoders, and enabling them for WebRTC, as part of our Web Codecs API implementation (encoders and decoders can be shared in Firefox, but not always, and we're working on consolidating and optimizing the lower level to benefit everything).
Assignee | ||
Comment 52•1 year ago
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The only mention of an aggregate device I see in Chromium is an implicit one from setting up a VoiceProcessingIO AudioUnit. Unclear how that handles drift, but it could possibly be a third approach to investigate.
Updated•1 year ago
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Comment 53•1 year ago
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Hey Paul,
would you mind sharing the small test program that also causes this?
Also, what is the specific device setup so that
The immense majority of device setup of macOS users doesn't trigger this issue
Background: I am able to reproduce something very similar in an unreleased (for Firefox) VC solution.
Assignee | ||
Comment 54•1 year ago
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(In reply to Stefan Fleiter (:sfleiter) from comment #53)
Hey Paul,
would you mind sharing the small test program that also causes this?
We have observed this with standalone cubeb with the cubeb-coreaudio-rs backend:
- Set up the build locally through these steps: https://github.com/mozilla/cubeb-coreaudio-rs/blob/trailblazer/build-audiounit-rust-in-cubeb.sh
- Turn up this delay (which is in millis) to cover whatever time is needed to trigger the issue.
- Build
- Make the device pair that is known to trigger the issue the default input and output device on the system.
- Run
CUBEB_BACKEND="audiounit-rust" ./test_duplex --gtest-filter=cubeb.duplex
while creating some sound for said input device to pick up and listen to said output device for audio distortions. It's a simple loopback test so you'll want to avoid external speakers!
Also, what is the specific device setup so that
The immense majority of device setup of macOS users doesn't trigger this issue
What we've seen trigger this is some input device that brings its own clock (digital, like usb or bluetooth) and has sufficient drift compared to the output device. I have reproduced it with a Microsoft Lifecam HD-3000 or a cheap USB-TRS adapter as input, and an external analog headset as output. Diego above in comment 29 reported reproducing this with a Logitech C270 HD webcam. I have heard reports of airpods too, but I'm unsure if they were used for input, output, or both.
Background: I am able to reproduce something very similar in an unreleased (for Firefox) VC solution.
Comment 55•1 year ago
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Thanks a lot for the detailed answer.
I have a Logitech C920 HD Pro external Webcam hitting this.
I could not get the tests to run (yet), I have not done any real C/C++ coding for a long time...
Test project /Users/stefanfle/Development/opensource/cubeb-coreaudio-rs/cubeb-build
Start 1: sanity
1/15 Test #1: sanity ...........................Subprocess aborted***Exception: 0.00 sec
dyld[48694]: Symbol not found: __ZN7testing15AssertionResultC1ERKS0_
Referenced from: <1E33111E-525E-3B66-9130-ABC4D3B81D41> cubeb-coreaudio-rs/cubeb-build/test_sanity
Expected in: <no uuid> unknown
probably this?
Assignee | ||
Comment 56•1 year ago
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Cubeb includes gtest directly: https://github.com/mozilla/cubeb/blob/f9c118ddc050d15ffb3ac2babff06a833d0ac740/CMakeLists.txt#L39-L52
I guess from your error that gtest was compiled with different flags than cubeb for some reason.
Comment 57•1 year ago
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We now know that this is an OS bug and are working on a workaround, without regressing latency.
Assignee | ||
Updated•1 year ago
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Assignee | ||
Comment 58•1 year ago
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Workaround WIP: https://github.com/mozilla/cubeb-coreaudio-rs/pull/185.
Comment 60•1 year ago
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Fix for this will merge into 122 with a cubeb update.
Assignee | ||
Comment 63•1 year ago
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This sets the stage for an update to cubeb-coreaudio-rs.
Assignee | ||
Comment 64•1 year ago
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Updated•1 year ago
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Comment 65•1 year ago
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Comment 66•1 year ago
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bugherder |
https://hg.mozilla.org/mozilla-central/rev/bace8b9c91dc
https://hg.mozilla.org/mozilla-central/rev/be8e9a8eaa80
Updated•1 year ago
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Comment 67•1 year ago
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Backed out as requested for causing Bug 1866014.
Updated•1 year ago
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Updated•1 year ago
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Comment 68•1 year ago
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Backout merged to central: https://hg.mozilla.org/mozilla-central/rev/5cdd21545087
Comment 69•1 year ago
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Comment 70•1 year ago
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Backed out for causing build bustages in MediaEngineWebRTCAudio.cpp
- Backout link
- Push with failures
- Failure Log
- Failure line: /builds/worker/checkouts/gecko/dom/media/webrtc/MediaEngineWebRTCAudio.cpp:330:6: error: "Must remove this quick fix to bug 1866014 before reaching beta"
Assignee | ||
Comment 71•1 year ago
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Ok, then I'll have to land without the compiler error that ensures this is fixed before reaching beta. Seems non-ideal but it is what it is.
Comment 72•1 year ago
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Comment 73•1 year ago
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bugherder |
https://hg.mozilla.org/mozilla-central/rev/6e04dea4b4c3
https://hg.mozilla.org/mozilla-central/rev/8609d1fdbe1e
Comment 74•1 year ago
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In-call workaround: Disconnect and reconnect the AirPods will temporarily fix the symptom, e.g. using the Bluetooth toggle in the upper right of macOS's menu bar, or by physically putting them in their case for a second.
Assignee | ||
Updated•7 months ago
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Description
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