Closed
Bug 575505
Opened 14 years ago
Closed 14 years ago
Implement TextureImageGLX with Pixmap+GLXPixmap+glXBindTexImageEXT()
Categories
(Core :: Graphics, enhancement)
Tracking
()
RESOLVED
DUPLICATE
of bug 640082
People
(Reporter: cjones, Unassigned)
References
Details
Attachments
(1 file)
17.59 KB,
patch
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Details | Diff | Splinter Review |
I wasted a couple of hours unsuccessfully trying to implement this for bug 573889 before giving up. This is miles away from the fennec 2.0 critical path so off my TODO list; hopefully someone else can grab this in the interim. The current TextureImageGLX implementation is very slow.
Reporter | ||
Comment 1•14 years ago
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This will likely end up blocking bug 580405, but I'll wait to set the dep until we know how the simpleton ThebesLayerOGL+BasicTextureImage compares with BasicThebesLayer.
Reporter | ||
Comment 2•14 years ago
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Hacked on this as a Friday-evening digression, but it's maxed out my ability and time. I see a lot of rendering glitches with this; incomplete and/or incorrect updates, parts of the page disappearing/reappearing, and random old X pixels on init or scrolling. Hopefully someone else can use this patch as a starter kit.
Comment 3•14 years ago
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This was added in bug 640082.
Status: NEW → RESOLVED
Closed: 14 years ago
Resolution: --- → FIXED
Updated•13 years ago
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Resolution: FIXED → DUPLICATE
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Description
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