Closed
Bug 1501925
Opened 7 years ago
Closed 7 years ago
Simplify forwarding textures handling in AsyncImagePipelineManager
Categories
(Core :: Graphics: WebRender, enhancement)
Core
Graphics: WebRender
Tracking
()
RESOLVED
DUPLICATE
of bug 1503498
People
(Reporter: sotaro, Assigned: sotaro)
References
Details
Attachments
(1 file, 4 obsolete files)
ForwardingExternalImage, ForwardingTextureHostWrapper and ForwardingTextureHost do almost same thing. It is better to simplify it.
| Assignee | ||
Updated•7 years ago
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Assignee: nobody → sotaro.ikeda.g
Summary: Simplify forwarding texture handling in AsyncImagePipelineManager → Simplify forwarding textures handling in AsyncImagePipelineManager
| Comment hidden (obsolete) |
| Comment hidden (obsolete) |
| Comment hidden (obsolete) |
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| Assignee | ||
Comment 5•7 years ago
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Attachment #9020226 -
Attachment is obsolete: true
| Assignee | ||
Updated•7 years ago
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Attachment #9020301 -
Flags: review?(nical.bugzilla)
| Assignee | ||
Comment 6•7 years ago
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Comment 7•7 years ago
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Comment on attachment 9020301 [details] [diff] [review]
patch - Simplify forwarding textures handling in AsyncImagePipelineManager
Review of attachment 9020301 [details] [diff] [review]:
-----------------------------------------------------------------
Sorry for the review lag. In general I actually prefer to have separate list of concrete types than a single list of abstract classes because it's terribly cache unfriendly, and the added abstraction layer turns out to be an obstacle later.
I am sure that in this situation the performance isn't noticeably affected but it's the sum of many very small things like that that contribute to overall hard to address performance issues.
| Assignee | ||
Updated•7 years ago
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Attachment #9020301 -
Flags: review?(nical.bugzilla)
| Assignee | ||
Comment 8•7 years ago
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Replaced by Bug 1503498.
Status: NEW → RESOLVED
Closed: 7 years ago
Resolution: --- → DUPLICATE
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Description
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